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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Y SRV11,879online PAX96,692playing OCC4,099with players WIPED 3H163
MODModded traffic
Callsign

ABS9331

ABYSS TEST

Offline NA 152.232.231.170:28015 checked 1d ago

monthly wipes vanillamoddedoxidepve
Clearance · join
Players now 0/ 10 0% full
7-day average0peak 2
Rank#9,331top 42% · #1246 in NA
Last wipe4d agomonthly schedule
Next wipe9d 1hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep5 Oct11 Oct17 Oct22 Oct27 Oct

Top 42% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h.

The force wipe · high confidence

usual gap7.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  1. 9d 1hThu 5 Nov, 19:00 UTCFW
  2. 37d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctSun 11 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:21 UTC4d ago 1 – running 1
Sun 11 Oct, 13:38 UTC16d ago 1+1 queue halved by day 6 11.2 days 1
Wed 7 Oct, 23:34 UTC19d ago 1 – 3.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry ABYSS TEST?

On Rust Tracker, ABYSS TEST sits in these lists: PvE servers, tracked live, Modded servers, tracked live and North America: live server tracking. On the server list, these filters bring it up: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

How should you read the tags on ABYSS TEST?

Listed for the server browser to read, ABYSS TEST publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; NA (North America): Server browser: listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on ABYSS TEST when wipe day lands?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, half the peak was lost by day 6.

On what schedule does ABYSS TEST wipe?

One wipe a month for ABYSS TEST: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 4 days 23 hours since this world was made. Tags list a monthly wipe schedule.

Server Details

Is ABYSS TEST up, and how does its uptime hold?

Offline: ABYSS TEST confirmed offline, last seen 40 hours ago. 26% uptime over the last 7 full days, with 43 of 168 hours up. First contact for Rust Tracker: 29 September 2026.

Which Rust build is ABYSS TEST running?

Rust network protocol 2635 and build 168909 on Windows is what ABYSS TEST runs. To join, your game must be on the same protocol; Steam handles the update.

Which location is ABYSS TEST in?

Listed in North America under NA: that is ABYSS TEST by its own tags. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 152.232.231.170:28015.

Population

What is the player count on ABYSS TEST?

Offline now for ABYSS TEST, last seen 40 hours ago. Over seven days: average 0, peak 2 players.

Where does ABYSS TEST sit in the server rankings?

ABYSS TEST places #9,331 on seven-day player hours, #1,246 in North America and in the top 42% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on ABYSS TEST?

The name of ABYSS TEST carries no gather rate. Up to 8 players per group, the game's default. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. It uses the word vanilla for itself: as Facepunch ships it: rates, kits and rules are unchanged. VAC is on, Valve's anti-cheat.

Connect

Which steps join ABYSS TEST?

Open the console in Rust with F1 after starting the game, then type client.connect 152.232.231.170:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.