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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,875online PAX94,751playing OCC3,875with players WIPED 3H395
MODModded traffic
Callsign

CHL4844=

P&J Rust and Chill x3 QoL plugins

Online 152.228.198.143:29674 checked 12m ago

3x monthly wipes vanillamoddedoxide
Clearance · join
Players now 0/ 75 0% full
7-day average0peak 3
Rank#4,844top 22%
Last wipe6d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.511.5216:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h.

The force wipe · high confidence

usual gap0.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:04 UTC6d ago 3 – running 0
Wed 21 Oct, 16:57 UTC7d ago 2 – 1 days 1
Wed 21 Oct, 07:46 UTC8d ago 2 – 0.4 days 0
Tue 20 Oct, 20:22 UTC8d ago 3 – 0.5 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ASH627NA · groups of 100+ · 3x · monthly · 34 on average [US] AshRust 3x Monthly | QoL/Loot+ | Full Wiped
    Players 15/100
  2. 02MOD
    Callsign ACR010NA · groups of 8+ · 3x · monthly · 14 on average AceRust.com 3x Monthly Solo/Duo/Trio/Quad | JUST FULL WIPED
    Players 5/100
  3. 03MOD
    Callsign HLL010NA · groups of 8+ · 3x · monthly · 12 on average HollowServers.co 3x Monthly Solo/Duo | Shared BPs
    Players 6/150
  4. 04MOD
    Callsign ASH617EU · groups of 12+ · 3x · monthly · 12 on average [EU] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped
    Players 12/100
  5. 05MOD
    Callsign JMP778EU · groups of 100+ · 3x · monthly · 9 on average JumpRust.com - EU 3x|Full PVP|Shop|Kits|TP|Events|Long|
    Players 17/120
  6. 06MOD
    Callsign HLL010NA · groups of 8+ · 3x · monthly · 9 on average HollowServers.co 3x Monthly Solo/Duo/Trio/Quad |Shared BPs
    Players 4/150
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show P&J Rust and Chill x3 QoL plugins?

These Rust Tracker lists carry P&J Rust and Chill x3 QoL plugins: 3x Rust servers: live tracking and Modded servers, tracked live. These filters surface it on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 3x.

What do the tags mean that P&J Rust and Chill x3 QoL plugins is listed under?

These tags are published by P&J Rust and Chill x3 QoL plugins for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp75 (Max players): Slots: 75; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on P&J Rust and Chill x3 QoL plugins when wipe day lands?

The average peak across recent wipes: 2 players. The peak on the latest wipe came 25 hours after it.

Which wipe times are confirmed for P&J Rust and Chill x3 QoL plugins?

Once a month is the wipe rate at P&J Rust and Chill x3 QoL plugins, on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 6 days 21 hours. Its tags carry a monthly wipe schedule.

Location and Status

What is the uptime on P&J Rust and Chill x3 QoL plugins, and is it online?

Right now P&J Rust and Chill x3 QoL plugins is online. About 27 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 20 October 2026.

Which Rust build is P&J Rust and Chill x3 QoL plugins running?

Rust network protocol 2635 and build 168909 on Linux is what P&J Rust and Chill x3 QoL plugins runs. Steam updates it for you; your game must share the protocol to join.

How smoothly does P&J Rust and Chill x3 QoL plugins run?

For the last 48 hours it averaged 127 server fps; the floor was 104. Maximum entities carried: 100,881, from buildings and deployables to everything else. Memory peaked at 4,505 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is P&J Rust and Chill x3 QoL plugins in?

Region: none published by P&J Rust and Chill x3 QoL plugins. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 152.228.198.143:29674.

Population

What is the player count on P&J Rust and Chill x3 QoL plugins?

P&J Rust and Chill x3 QoL plugins is at 0 players, capacity 75. Over seven days: average 0, peak 3 players. At 19:00 UTC it drew its highest average of the last 48 hours: 2 players.

Where does P&J Rust and Chill x3 QoL plugins sit in the server rankings?

Seven-day player hours put P&J Rust and Chill x3 QoL plugins at #4,844, within the top 22% of all ranked servers.

Settings

Which settings and rules are confirmed on P&J Rust and Chill x3 QoL plugins?

3x gather is what P&J Rust and Chill x3 QoL plugins runs, going by its name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. It uses the word vanilla for itself: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.

Which map is confirmed for P&J Rust and Chill x3 QoL plugins?

A procedural map of size 4,000 runs on P&J Rust and Chill x3 QoL plugins, generated by the game from seed 2147483647. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

How do you get onto P&J Rust and Chill x3 QoL plugins?

To connect: start Rust, press F1, enter client.connect 152.228.198.143:29674 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp75
Max players Slots: 75.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.