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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,876online PAX95,829playing OCC4,104with players WIPED 3H155
MODModded traffic
Callsign

SRV8358

[Sc4rZ] Rust Survival PvE 24x7

Offline 151.80.29.203:28015 checked 1d ago

moddedoxidepve
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 1
Rank#8,358top 38%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct23 Oct25 Oct27 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 02:19 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
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    Players 387/2000
  3. 03MOD
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    Players 103/200
  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry [Sc4rZ] Rust Survival PvE 24x7?

On Rust Tracker, [Sc4rZ] Rust Survival PvE 24x7 sits in these lists: PvE servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on [Sc4rZ] Rust Survival PvE 24x7?

Listed for the server browser to read, [Sc4rZ] Rust Survival PvE 24x7 publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on [Sc4rZ] Rust Survival PvE 24x7 on wipe day?

The average peak across recent wipes: 1 players. 5 hours after the latest wipe, the crowd peaked.

When does [Sc4rZ] Rust Survival PvE 24x7 wipe?

Too few wipes on record for [Sc4rZ] Rust Survival PvE 24x7 to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 2 days 16 hours.

Location and Status

What is the uptime on [Sc4rZ] Rust Survival PvE 24x7, and is it online?

Offline: [Sc4rZ] Rust Survival PvE 24x7 confirmed offline, last seen 47 hours ago. The uptime it reports puts the last restart about 16 hours ago. 60% uptime over the last 7 full days, with 100 of 168 hours up. The first sighting by Rust Tracker was 18 October 2026.

Which Rust build is [Sc4rZ] Rust Survival PvE 24x7 running?

Confirmed for [Sc4rZ] Rust Survival PvE 24x7: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

What is performance like on [Sc4rZ] Rust Survival PvE 24x7?

Server fps held an average of 70 across the last 48 hours, never below 70. Maximum entities carried: 214,893, from buildings and deployables to everything else. It drew as much as 4,139 MB of memory. Players feel lag when fps drops and the entity count climbs.

Which location is [Sc4rZ] Rust Survival PvE 24x7 in?

Nothing on region from [Sc4rZ] Rust Survival PvE 24x7; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 151.80.29.203:28015.

Population

Is [Sc4rZ] Rust Survival PvE 24x7 busy?

Last seen 47 hours ago; [Sc4rZ] Rust Survival PvE 24x7 is offline at present. Over seven days: average 0, peak 1 players.

How does [Sc4rZ] Rust Survival PvE 24x7 compare in the rankings?

On player hours over seven days, [Sc4rZ] Rust Survival PvE 24x7 ranks #8,358, inside the top 38% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on [Sc4rZ] Rust Survival PvE 24x7?

No gather rate appears in [Sc4rZ] Rust Survival PvE 24x7's name. The game's default applies: groups can have up to 8 players. pve is the game mode, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

What map is [Sc4rZ] Rust Survival PvE 24x7 on?

A procedural map of size 6,000 runs on [Sc4rZ] Rust Survival PvE 24x7, generated by the game from seed 2010288492. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

What is the way to join [Sc4rZ] Rust Survival PvE 24x7?

To connect: start Rust, press F1, enter client.connect 151.80.29.203:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.