STG15404=
staging
Offline 151.80.25.50:28013 checked 8h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 10:41 UTC33d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 648/700
-
02COMPlayers 43/250
-
03COMPlayers 90/250
-
04COMPlayers 359/400
-
05COMPlayers 165/200
-
06COMPlayers 142/225
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry staging?
On Rust Tracker, staging sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags does staging carry, and what do they mean?
The game's server browser reads these tags from staging: gmrust (Game mode): Rust survival, standard mode; mp150 (Max players): 150 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs169317 (Build): The game build is 169317; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What happens on staging on wipe day?
The average peak across recent wipes: 0 players. The peak on the latest wipe came 0 hours after it.
When does staging wipe?
Too few wipes on record for staging to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 33 days 8 hours.
Location and Status
Is staging up, and how does its uptime hold?
Offline: staging confirmed offline, last seen 8 hours ago. The uptime it reports puts the last restart about 2 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. First contact for Rust Tracker: 13 September 2026.
What Rust version is staging on?
Rust network protocol 2635 and build 169317 on Linux is what staging runs. To join, your game must be on the same protocol; Steam handles the update.
Is staging holding performance?
Server fps held an average of 1 across the last 48 hours, never below 1. Maximum entities carried: 121,000, from buildings and deployables to everything else. Peak memory use: 1,591 MB. A climbing entity count and low fps are what register as lag for players.
Where does staging sit?
Region: none published by staging. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 151.80.25.50:28013.
Population
How many players are on staging right now?
Offline: staging, last seen 8 hours ago. Across the past seven days, 0 players on average.
Where does staging sit in the server rankings?
On player hours over seven days, staging ranks #15,404, inside the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on staging?
No gather rate appears in staging's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
Which map is confirmed for staging?
The map on staging is procedural, size 4,500, seed 59991, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.
Connect
How do you get onto staging?
To connect: start Rust, press F1, enter client.connect 151.80.25.50:28013 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp150,ptrak,$r?,v2635,gmrust,cs169317,ts8
Game
gmrust
mp150
ts8
v2635
cs169317
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.