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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,886online PAX99,275playing OCC3,950with players WIPED 3H394
MODModded traffic
Callsign

ULS15341=

Ulis Server

Online 151.240.121.11:2477 checked 9m ago

moddedoxidepve
Clearance · join
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 16:51 UTC24d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 179/2000
  2. 02MOD
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    Players 321/2000
  3. 03MOD
    Callsign CHR017NA · groups of 8+ · biweekly · 107 on average Chrayntopia ♡ ︎PvE | RP | PvP
    Players 66/200
  4. 04MOD
    Callsign PVE016EA · groups of 16+ · biweekly · 58 on average 【炮炮PVE启蒙】纯净|特色|突袭|技能
    Players 56/200
  5. 05MOD
    Callsign RLC015groups of 30+ · monthly · 54 on average [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
    Players 36/300
  6. 06MOD
    Callsign TRV010EU · groups of 30+ · biweekly · 49 on average TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Ulis Server?

PvE servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include Ulis Server. It comes up under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Ulis Server?

Listed for the server browser to read, Ulis Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on Ulis Server on wipe day?

At their busiest, recent wipes averaged 2 players. 1 hours after the latest wipe, the crowd peaked.

When does Ulis Server wipe?

Ulis Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 24 days.

Server Details

Is Ulis Server up, and how does its uptime hold?

Tracking shows Ulis Server online as of now. About 12 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. First contact for Rust Tracker: 2 October 2026.

Which Rust build is Ulis Server running?

Confirmed for Ulis Server: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.

Is Ulis Server holding performance?

For the last 48 hours it averaged 210 server fps; the floor was 146. Buildings, deployables and the rest of the world took it to a maximum of 49,226 entities. It drew as much as 1,927 MB of memory. Players feel lag when fps drops and the entity count climbs.

What location is Ulis Server hosted in?

Nothing on region from Ulis Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 151.240.121.11:2477.

Population

How many players are on Ulis Server right now?

Slots 40; players on board 0: that is Ulis Server now. Seven-day average for this server: 0 players.

How does Ulis Server compare in the rankings?

On player hours over seven days, Ulis Server ranks #15,341, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Ulis Server?

The name of Ulis Server carries no gather rate. Up to 8 players per group, the game's default. It runs pve, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

What map is Ulis Server on?

Generated by the game from seed 5500, the procedural map on Ulis Server measures 3,000. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

Which steps join Ulis Server?

Open the console in Rust with F1 after starting the game, then type client.connect 151.240.121.11:2477. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.