Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,663online PAX33,677playing OCC2,838with players WIPED 3H84
COMCommunity traffic
Callsign

TST14892

Test Server

Offline 151.240.103.157:28015 checked 11d ago

Clearance · join
Players now 1/ 200 0% full
7-day average0peak –
Rank#14,892top 68%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct18 Oct21 Oct24 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 11:21 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 555 on average Rusty Moose |EU Mondays|
    Players 135/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 117/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 12/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 286 on average Rustoria.co - EU Main
    Players 22/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 11/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 250 on average Rustoria.co - EU East Medium
    Players 21/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Test Server appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Test Server: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Test Server?

The game's server browser reads these tags from Test Server: gmrust (Game mode): Standard survival mode for Rust; mp200 (Max players): 200 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on Test Server when wipe day lands?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 1 hours after it.

Which wipe times are confirmed for Test Server?

Too few wipes on record for Test Server to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 11 days 16 hours.

Location and Status

What is the uptime on Test Server, and is it online?

Offline now, Test Server was last seen 11 days 14 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 27 September 2026.

Which Rust version is confirmed on Test Server?

Confirmed for Test Server: Rust network protocol 2634 and build 167781, Windows. Steam updates it for you; your game must share the protocol to join.

Which location is Test Server in?

No region is published by Test Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 151.240.103.157:28015.

Player Count

Is Test Server busy?

Offline: Test Server, last seen 11 days 14 hours ago.

How does Test Server compare in the rankings?

On player hours over seven days, Test Server ranks #14,892, inside the top 68% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Test Server?

The name of Test Server carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

Which map is loaded on Test Server?

A procedural map runs on Test Server, generated by the game.

Connect

What is the way to join Test Server?

Open the console in Rust with F1 after starting the game, then type client.connect 151.240.103.157:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp200
Max players 200 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.