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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,774online PAX63,914playing OCC3,541with players WIPED 3H131
VANVanilla traffic
Callsign

TST15197

Server Test

Offline 151.19.195.209:28015 checked 10d ago

vanilla
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,197top 70%
Last wipe100d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 511 on average Rusty Moose |EU Mondays|
    Players 577/625
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 340 on average Rustoria.co - EU Main
    Players 32/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 337 on average Rusty Moose |EU Main|
    Players 73/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 316 on average Rustoria.co - EU East Long
    Players 290/325
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 280 on average Rustoria.co - EU East Medium
    Players 114/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 261 on average Rustafied.com - EU Friday
    Players 120/150
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Server Test?

Community servers, no tags and Vanilla Rust servers, tracked live — the Rust Tracker lists that include Server Test. On the server list, these filters bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Which tags does Server Test carry, and what do they mean?

These tags are published by Server Test for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2631 (Protocol): Join only if your game is on protocol 2631; cs156812 (Build): This server runs game build 156812; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

On what schedule does Server Test wipe?

Server Test's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 100 days 10 hours.

Location and Status

How reliable is Server Test, and is it online now?

Offline: Server Test confirmed offline, last seen 10 days 16 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 17 October 2026.

What Rust version is Server Test on?

Rust network protocol 2631 and build 156812 on Windows is what Server Test runs. Steam updates it for you; your game must share the protocol to join.

Where does Server Test sit?

Region: none published by Server Test. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 151.19.195.209:28015.

Player Count

What is the player count on Server Test?

Offline: Server Test, last seen 10 days 16 hours ago.

How does Server Test compare in the rankings?

Seven-day player hours put Server Test at #15,197, within the top 70% of all ranked servers.

Settings

Which settings and rules are confirmed on Server Test?

Nothing in Server Test's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. It uses the word vanilla for itself: facepunch's game unaltered: rates, kits and rules unchanged. On: VAC, Valve's anti-cheat.

Which map is loaded on Server Test?

A procedural map runs on Server Test, generated by the game.

Connect

Which steps join Server Test?

Open the console in Rust with F1 after starting the game, then type client.connect 151.19.195.209:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2631,^v,gmrust,cs156812,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots on this server.
ts8
Group limit Default team size: 8.
v2631
Protocol Join only if your game is on protocol 2631.
cs156812
Build This server runs game build 156812.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.