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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,795online PAX71,386playing OCC3,684with players WIPED 3H118
VANVanilla traffic
Callsign

TST13198

Server Test

Offline 151.19.142.9:28015 checked 35d ago

vanilla
Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,198top 57%
Last wipe36d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 553 on average Rusty Moose |EU Mondays|
    Players 510/575
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 340/400
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 297 on average Rusty Moose |EU Main|
    Players 41/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 296 on average Rustoria.co - EU Main
    Players 38/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 272 on average Rustafied.com - EU Friday
    Players 116/150
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 253 on average Rustoria.co - EU East Medium
    Players 127/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Server Test?

Community servers, no tags and Vanilla Rust servers, tracked live — the Rust Tracker lists that include Server Test. It comes up under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

How should you read the tags on Server Test?

These tags are published by Server Test for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

Which wipe times are confirmed for Server Test?

Server Test's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 36 days since this world was made.

Server Details

Is Server Test up, and how does its uptime hold?

Tracking shows Server Test offline as of now, last seen 35 days 23 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 22 September 2026.

What Rust version is Server Test on?

Rust network protocol 2633 and build 165217 on Windows is what Server Test runs. The same protocol is required to join, and Steam updates it for you.

Where does Server Test sit?

No region is published by Server Test. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 151.19.142.9:28015.

Player Count

Is Server Test busy?

Offline: Server Test, last seen 35 days 23 hours ago.

Where does Server Test sit in the server rankings?

Top 57% of all ranked servers, and #13,198 on seven-day player hours: Server Test.

Map and Rules

Which settings and rules are confirmed on Server Test?

The name of Server Test carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. It uses the word vanilla for itself: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.

What map is Server Test on?

A procedural map runs on Server Test, generated by the game.

Connect

How do you get onto Server Test?

Open the console in Rust with F1 after starting the game, then type client.connect 151.19.142.9:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,^v,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players Slots: 10.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.