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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,617online PAX33,246playing OCC2,800with players WIPED 3H72
COMCommunity traffic
Callsign

ASH15341

Ashes We Return

Offline 150.252.190.81:28015 checked 5d ago

Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe18d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 164/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 160/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 17/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 281 on average Rustoria.co - EU Main
    Players 15/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 7/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 248 on average Rustoria.co - EU East Medium
    Players 76/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Ashes We Return?

On Rust Tracker, Ashes We Return sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Ashes We Return?

These tags are published by Ashes We Return for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

Which wipe times are confirmed for Ashes We Return?

Too few wipes on record for Ashes We Return to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 18 days 1 hours.

Server Details

What is the uptime on Ashes We Return, and is it online?

Offline now, Ashes We Return was last seen 5 days 3 hours ago. 30% uptime over the last 7 full days, with 51 of 168 hours up. The first sighting by Rust Tracker was 11 October 2026.

Which Rust version is confirmed on Ashes We Return?

Rust network protocol 2634 and build 167398 on Windows is what Ashes We Return runs. To join, your game must be on the same protocol; Steam handles the update.

Where does Ashes We Return sit?

No region is published by Ashes We Return. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 150.252.190.81:28015.

Population

Is Ashes We Return busy?

Offline now for Ashes We Return, last seen 5 days 3 hours ago. Across the past seven days, 0 players on average.

How does Ashes We Return compare in the rankings?

Seven-day player hours put Ashes We Return at #15,341, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Ashes We Return?

No gather rate appears in Ashes We Return's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

Which map is confirmed for Ashes We Return?

The map on Ashes We Return is procedural, size 3,000, seed 1337, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

Which steps join Ashes We Return?

Open the console in Rust with F1 after starting the game, then type client.connect 150.252.190.81:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build This server runs game build 167398.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.