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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,650online PAX43,642playing OCC2,909with players WIPED 3H103
COMCommunity traffic
Callsign

DMM9295

DMA Testing Local

Offline 150.228.163.119:28015 checked 3d ago

Clearance · join
Players now 0/ 10 0% full
7-day average1peak 1
Rank#9,295top 42%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct29 Oct30 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 45/250
  2. 02COM
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    Players 80/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 284 on average Rusty Moose |EU Main|
    Players 234/250
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 279 on average Rustafied.com - EU Friday
    Players 7/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 266 on average Rustoria.co - EU Main
    Players 274/325
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 257 on average Rustoria.co - EU East Medium
    Players 268/275
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show DMA Testing Local?

These Rust Tracker lists carry DMA Testing Local: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the tags mean that DMA Testing Local is listed under?

The game's server browser reads these tags from DMA Testing Local: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

When does DMA Testing Local wipe?

Too few wipes on record for DMA Testing Local to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 6 days 17 hours since this world was made.

Location and Status

Is DMA Testing Local up, and how does its uptime hold?

Tracking shows DMA Testing Local offline as of now, last seen 3 days 16 hours ago. 0 of 72 hours up over the last 3 full days: 0% uptime. First contact for Rust Tracker: 26 October 2026.

What Rust version is DMA Testing Local on?

Confirmed for DMA Testing Local: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

Where does DMA Testing Local sit?

Region: none published by DMA Testing Local. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 150.228.163.119:28015.

Population

Is DMA Testing Local busy?

Offline now for DMA Testing Local, last seen 3 days 16 hours ago. Seven-day average 1 players; peak 1.

What rank does DMA Testing Local carry among Rust servers?

On player hours over seven days, DMA Testing Local ranks #9,295, inside the top 42% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on DMA Testing Local?

No gather rate appears in DMA Testing Local's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. VAC is off, Valve's anti-cheat.

Which map is loaded on DMA Testing Local?

Generated by the game: the procedural map on DMA Testing Local.

Connect

Which steps join DMA Testing Local?

To connect: start Rust, press F1, enter client.connect 150.228.163.119:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Slots: 10.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.