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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,835online PAX97,516playing OCC3,868with players WIPED 3H532
COMCommunity traffic
Callsign

TRB13349

TroubleChute

Offline 150.228.105.125:28015 checked 43d ago

Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,349no region published
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 508 on average Rusty Moose |EU Mondays|
    Players 254/275
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 331/350
  3. 03COM
    Callsign ELN111EU · groups of 14+ · monthly · 290 on average eulongtest (private perf box)
    Players 480/8
  4. 04COM
    Callsign RST015EU · groups of 12+ · weekly · 282 on average Rusty Moose |EU Main|
    Players 815/1000
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 277 on average Rustafied.com - EU Friday
    Players 46/100
  6. 06COM
    Callsign RST015EU · groups of 16+ · weekly · 266 on average Rustoria.co - EU Main
    Players 892/950
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry TroubleChute?

These Rust Tracker lists carry TroubleChute: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does TroubleChute carry, and what do they mean?

These tags are published by TroubleChute for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

When does TroubleChute wipe?

Too few wipes on record for TroubleChute to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 43 days 11 hours since this world was made.

Server Details

How reliable is TroubleChute, and is it online now?

Offline now, TroubleChute was last seen 43 days 9 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 16 September 2026.

What Rust version is TroubleChute on?

Rust network protocol 2633 and build 163794 on Windows is what TroubleChute runs. To join, your game must be on the same protocol; Steam handles the update.

Where does TroubleChute sit?

Nothing on region from TroubleChute; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 150.228.105.125:28015.

Population

What is the player count on TroubleChute?

Offline: TroubleChute, last seen 43 days 9 hours ago.

Where does TroubleChute sit in the server rankings?

Top – of all ranked servers, and #13,349 on seven-day player hours: TroubleChute.

Settings

Which settings and rules are confirmed on TroubleChute?

No gather rate appears in TroubleChute's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is confirmed for TroubleChute?

Generated by the game: the procedural map on TroubleChute.

How to Join

How do you get onto TroubleChute?

Open the console in Rust with F1 after starting the game, then type client.connect 150.228.105.125:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build Build: 163794.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.