MRS6136=
Mirsh's Private Server
Online 15.235.23.40:27961 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 03:24 UTC16d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 201/250
-
02COMPlayers 273/300
-
03COMPlayers 757/800
-
04COMPlayers 42/100
-
05COMPlayers 839/900
-
06COMPlayers 662/725
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Mirsh's Private Server?
On Rust Tracker, Mirsh's Private Server sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Mirsh's Private Server?
These tags are published by Mirsh's Private Server for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What happens on Mirsh's Private Server on wipe day?
Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked.
When does Mirsh's Private Server wipe?
Too few wipes on record for Mirsh's Private Server to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 16 days 17 hours since this world was made.
Location and Status
Is Mirsh's Private Server up, and how does its uptime hold?
Tracking shows Mirsh's Private Server online as of now. By its own uptime figure, the last restart was roughly 37 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 10 October 2026.
Which Rust version is confirmed on Mirsh's Private Server?
Rust network protocol 2635 and build 168909 on Linux is what Mirsh's Private Server runs. The same protocol is required to join, and Steam updates it for you.
What is performance like on Mirsh's Private Server?
For the last 48 hours it averaged 240 server fps; the floor was 238. Buildings, deployables and the rest of the world took it to a maximum of 9,081 entities. It drew as much as 2,370 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
What location is Mirsh's Private Server hosted in?
Region: none published by Mirsh's Private Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 15.235.23.40:27961.
Player Count
Is Mirsh's Private Server busy?
Slots 2; players on board 0: that is Mirsh's Private Server now. Seven-day average 0 players; peak 1. At 00:00 UTC it drew its highest average of the last 48 hours: 1 players.
How does Mirsh's Private Server compare in the rankings?
On player hours over seven days, Mirsh's Private Server ranks #6,136, inside the top 28% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Mirsh's Private Server?
No gather rate appears in Mirsh's Private Server's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.
Which map is confirmed for Mirsh's Private Server?
The map on Mirsh's Private Server is procedural, size 1,500, seed 50000, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
How do you get onto Mirsh's Private Server?
Open the console in Rust with F1 after starting the game, then type client.connect 15.235.23.40:27961. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp2
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.