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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,866online PAX102,609playing OCC3,946with players WIPED 3H551
COMCommunity traffic
Callsign

SHC9151=

A Shockbyte Rust Server

Offline 15.235.23.18:29033 checked 4h ago

Clearance · join
Players now 2/ 2 100% full
7-day average0peak 2
Rank#9,151top 41%
Last wipe6h agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeakWipe
00.511.5220:0004:0013:0022:0007:0015:00Wiped Thu 29 Oct, 13:40 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040020:0004:0013:0022:0007:0015:00Wiped Thu 29 Oct, 13:40 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Oct26 Oct27 Oct28 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 13:40 UTC6h ago – – running 0
Sun 25 Oct, 14:40 UTC4d ago 1 – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03COM
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    Players 926/1000
  4. 04COM
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  5. 05COM
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    Players 979/1000
  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry A Shockbyte Rust Server?

Community servers, no tags — the Rust Tracker lists that include A Shockbyte Rust Server. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on A Shockbyte Rust Server?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival mode for Rust; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on A Shockbyte Rust Server when wipe day lands?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 2 where it did not hold.

When does A Shockbyte Rust Server wipe?

The record holds too few of A Shockbyte Rust Server's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 6 hours.

Location and Status

What is the uptime on A Shockbyte Rust Server, and is it online?

Offline: A Shockbyte Rust Server confirmed offline, last seen 4 hours ago. About 1 hours ago it restarted last, based on reported uptime. 81 of 168 hours up over the last 7 full days: 48% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on A Shockbyte Rust Server?

Rust network protocol 2635 and build 168909 is the build on A Shockbyte Rust Server; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

What is performance like on A Shockbyte Rust Server?

Average server fps over the last 48 hours: 235, with a low of 219. Maximum entities carried: 44,174, from buildings and deployables to everything else. Peak memory use: 3,172 MB. Players feel lag when fps drops and the entity count climbs.

Which location is A Shockbyte Rust Server in?

Region: none published by A Shockbyte Rust Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 15.235.23.18:29033.

Population

How many players are on A Shockbyte Rust Server right now?

Offline now for A Shockbyte Rust Server, last seen 4 hours ago. Peak of 2 in the last seven days, average 0 players. Peak traffic in the last 48 hours came at 14:00 UTC, averaging 2 players.

How does A Shockbyte Rust Server compare in the rankings?

On player hours over seven days, A Shockbyte Rust Server ranks #9,151, inside the top 41% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on A Shockbyte Rust Server?

No gather rate appears in A Shockbyte Rust Server's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is confirmed for A Shockbyte Rust Server?

A procedural map of size 2,900 runs on A Shockbyte Rust Server, generated by the game from seed 2212709. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

Which steps join A Shockbyte Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 15.235.23.18:29033. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp2
Max players Slots: 2.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.