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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,740online PAX65,587playing OCC3,350with players WIPED 3H201
MODModded traffic
Callsign

SNF14504=

SNF PvE RUST

Offline EA 15.235.160.24:60411 checked 15h ago

monthly wipes moddedoxidepve
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 1
Rank#14,504top 65% · #463 in EA
Last wipe10d agomonthly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123400:0006:0012:0020:0002:0008:00

Hourly average and peak, UTC.

Server performance

05010015020000:0006:0012:0020:0002:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 65% of all ranked servers, top 86% in EA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h.

The force wipe · high confidence

usual gap1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 19 OctSun 18 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 16:49 UTC10d ago 1 – running 1
Sun 18 Oct, 16:47 UTC11d ago 1 – 1 days 1
Thu 15 Oct, 02:15 UTC14d ago 3 halved by day 1 3.6 days 0
Wed 14 Oct, 15:37 UTC15d ago 3 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign PVE015EA · groups of 8+ · monthly · 34 on average [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼
    Players 22/100
  2. 02MOD
    Callsign PVE002EA · groups of 8+ · monthly · 20 on average 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
    Players 15/88
  3. 03MOD
    Callsign PVE016EA · groups of 8+ · monthly · 12 on average [熊猫PVE]修仙升级/召唤/据点/10月新档正式服
    Players 9/100
  4. 04MOD
    Callsign RSI017EA · groups of 8+ · monthly · 11 on average [JP]ちょっぴりHard-PvE RiSu Server
    Players 4/100
  5. 05MOD
    Callsign PVE032EA · groups of 8+ · monthly · 11 on average 【青岩-PVE服】原倍/萌新/突袭据点
    Players 3/200
  6. 06MOD
    Callsign PVE018EA · groups of 16+ · monthly · 10 on average 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简
    Players 9/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does SNF PvE RUST appear in Rust Tracker lists and filters?

These Rust Tracker lists carry SNF PvE RUST: PvE servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which tags does SNF PvE RUST carry, and what do they mean?

The game's server browser reads these tags from SNF PvE RUST: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; EA (East Asia): In the server browser it is listed under East Asia. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on SNF PvE RUST on wipe day?

Recent wipes averaged a peak of 2 players. 1 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 1 the crowd dropped below half where it did not hold.

On what schedule does SNF PvE RUST wipe?

One wipe a month for SNF PvE RUST: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 10 days 7 hours. Tags list a monthly wipe schedule.

Server Details

What is the uptime on SNF PvE RUST, and is it online?

Offline now, SNF PvE RUST was last seen 15 hours ago. The uptime it reports puts the last restart about 30 minutes ago. 142 of 168 hours up over the last 7 full days: 85% uptime. The first sighting by Rust Tracker was 14 October 2026.

What Rust version is SNF PvE RUST on?

Confirmed for SNF PvE RUST: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.

Is SNF PvE RUST holding performance?

For the last 48 hours it averaged 128 server fps; the floor was 19. Maximum entities carried: 100,340, from buildings and deployables to everything else. It drew as much as 3,205 MB of memory. Players feel lag when fps drops and the entity count climbs.

What location is SNF PvE RUST hosted in?

In Asia, under its EA tag, is where SNF PvE RUST lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 15.235.160.24:60411.

Population

Is SNF PvE RUST busy?

Offline now for SNF PvE RUST, last seen 15 hours ago. Over seven days: average 0, peak 1 players.

How does SNF PvE RUST compare in the rankings?

Seven-day player hours: #14,504 overall for SNF PvE RUST, top 65% of ranked servers, #463 in Asia.

Settings

Which settings and rules are confirmed on SNF PvE RUST?

Nothing in SNF PvE RUST's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs pve, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on SNF PvE RUST?

Generated by the game from seed 935196562, the procedural map on SNF PvE RUST measures 4,250. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

What is the way to join SNF PvE RUST?

To connect: start Rust, press F1, enter client.connect 15.235.160.24:60411 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

EA
East Asia In the server browser it is listed under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.