Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,829online PAX91,985playing OCC3,812with players WIPED 3H459
COMCommunity traffic
Callsign

SHC15119

A Shockbyte x Discord Production Rust Server

Offline 15.235.132.67:23092 checked 4d ago

Clearance · join
Players now 0/ 75 0% full
7-day average0peak 1
Rank#15,119top 68%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 506 on average Rusty Moose |EU Mondays|
    Players 227/275
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 297/350
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 282 on average Rusty Moose |EU Main|
    Players 764/1000
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 277 on average Rustafied.com - EU Friday
    Players 50/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 266 on average Rustoria.co - EU Main
    Players 877/950
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 242 on average Rustoria.co - EU East Medium
    Players 727/800
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does A Shockbyte x Discord Production Rust Server appear in Rust Tracker lists and filters?

On Rust Tracker, A Shockbyte x Discord Production Rust Server sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which tags does A Shockbyte x Discord Production Rust Server carry, and what do they mean?

The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Standard survival mode for Rust; mp75 (Max players): Capacity: 75 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

On what schedule does A Shockbyte x Discord Production Rust Server wipe?

The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 5 days 11 hours.

Location and Status

What is the uptime on A Shockbyte x Discord Production Rust Server, and is it online?

Offline: A Shockbyte x Discord Production Rust Server confirmed offline, last seen 4 days 4 hours ago. 18% uptime over the last 4 full days, with 17 of 96 hours up. First contact for Rust Tracker: 24 October 2026.

Which Rust build is A Shockbyte x Discord Production Rust Server running?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte x Discord Production Rust Server runs. The same protocol is required to join, and Steam updates it for you.

Where does A Shockbyte x Discord Production Rust Server sit?

Nothing on region from A Shockbyte x Discord Production Rust Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 15.235.132.67:23092.

Population

What is the player count on A Shockbyte x Discord Production Rust Server?

Offline now for A Shockbyte x Discord Production Rust Server, last seen 4 days 4 hours ago. Seven-day average 0 players; peak 1.

How does A Shockbyte x Discord Production Rust Server compare in the rankings?

Top 68% of all ranked servers, and #15,119 on seven-day player hours: A Shockbyte x Discord Production Rust Server.

Settings

Which settings and rules are confirmed on A Shockbyte x Discord Production Rust Server?

No gather rate appears in A Shockbyte x Discord Production Rust Server's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

What map is A Shockbyte x Discord Production Rust Server on?

Generated by the game from seed 50000, the procedural map on A Shockbyte x Discord Production Rust Server measures 1,500. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

What is the way to join A Shockbyte x Discord Production Rust Server?

To connect: start Rust, press F1, enter client.connect 15.235.132.67:23092 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp75
Max players Capacity: 75 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.