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Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,879online PAX98,401playing OCC3,904with players WIPED 3H400
COMCommunity traffic
Callsign

SCL15341

My Rust Server | ScalaCube

Offline 15.235.13.214:2684 checked 1d ago

Clearance · join
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123419:0020:0021:00

Hourly average and peak, UTC.

Server performance

010020030040019:0020:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 392/425
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 317 on average Rustoria.co - EU East Long
    Players 472/500
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 281 on average Rusty Moose |EU Main|
    Players 979/1000
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 276 on average Rustafied.com - EU Friday
    Players 57/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 266 on average Rustoria.co - EU Main
    Players 989/1000
  6. 06COM
    Callsign RST015NA · groups of 16+ · weekly · 236 on average Rustoria.co - US Main
    Players 27/250
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show My Rust Server | ScalaCube?

These Rust Tracker lists carry My Rust Server | ScalaCube: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the tags mean that My Rust Server | ScalaCube is listed under?

The game's server browser reads these tags from My Rust Server | ScalaCube: gmrust (Game mode): Standard survival mode for Rust; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

Which wipe times are confirmed for My Rust Server | ScalaCube?

My Rust Server | ScalaCube's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 2 days 18 hours.

Location and Status

How reliable is My Rust Server | ScalaCube, and is it online now?

Tracking shows My Rust Server | ScalaCube offline as of now, last seen 43 hours ago. About 1 hours ago it restarted last, based on reported uptime. 19 of 48 hours up over the last 2 full days: 40% uptime. Rust Tracker logged it first on 26 October 2026.

Which Rust build is My Rust Server | ScalaCube running?

Confirmed for My Rust Server | ScalaCube: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.

How smoothly does My Rust Server | ScalaCube run?

For the last 48 hours it averaged 212 server fps; the floor was 212. Peak entity count: 89,746, covering buildings, deployables and all else in the world. Peak memory use: 1,660 MB. A climbing entity count and low fps are what register as lag for players.

Where does My Rust Server | ScalaCube sit?

Region: none published by My Rust Server | ScalaCube. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 15.235.13.214:2684.

Population

Is My Rust Server | ScalaCube busy?

Offline: My Rust Server | ScalaCube, last seen 43 hours ago. Across the past seven days, 0 players on average.

Where does My Rust Server | ScalaCube sit in the server rankings?

On player hours over seven days, My Rust Server | ScalaCube ranks #15,341, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on My Rust Server | ScalaCube?

No gather rate appears in My Rust Server | ScalaCube's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

What map is My Rust Server | ScalaCube on?

A procedural map of size 4,000 runs on My Rust Server | ScalaCube, generated by the game from seed 12345. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

How do you get onto My Rust Server | ScalaCube?

Open the console in Rust with F1 after starting the game, then type client.connect 15.235.13.214:2684. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp20
Max players Capacity: 20 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.