TPC15702
typical testsss
Offline 15.204.83.240:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 03:08 UTC17d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 249/275
-
02COMPlayers 166/200
-
03COMPlayers 30/250
-
04COMPlayers 18/250
-
05COMPlayers 39/100
-
06COMPlayers 50/200
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show typical testsss?
On Rust Tracker, typical testsss sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that typical testsss is listed under?
The game's server browser reads these tags from typical testsss: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What happens on typical testsss on wipe day?
Recent wipes averaged a peak of 0 players. The peak on the latest wipe came 0 hours after it.
On what schedule does typical testsss wipe?
The record holds too few of typical testsss's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 17 days 21 hours since this world was made.
Server Details
Is typical testsss up, and how does its uptime hold?
Offline: typical testsss confirmed offline, last seen 17 days 4 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 4 October 2026.
What Rust version is typical testsss on?
Confirmed for typical testsss: Rust network protocol 2634 and build 167398, Linux. The same protocol is required to join, and Steam updates it for you.
Which location is typical testsss in?
No region is published by typical testsss. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 15.204.83.240:28015.
Population
Is typical testsss busy?
Offline now for typical testsss, last seen 17 days 4 hours ago.
Where does typical testsss sit in the server rankings?
Top 71% of all ranked servers, and #15,702 on seven-day player hours: typical testsss.
Settings
Which settings and rules are confirmed on typical testsss?
Nothing in typical testsss's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
What map is typical testsss on?
A procedural map of size 1,000 runs on typical testsss, generated by the game from seed 6738. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
Which steps join typical testsss?
To connect: start Rust, press F1, enter client.connect 15.204.83.240:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp100
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.