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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,899online PAX103,131playing OCC3,962with players WIPED 3H371
COMCommunity traffic
Callsign

TPC15244

typical TESTING

Offline 15.204.83.240:21000 checked 15d ago

Clearance · join
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,244top 71%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct13 Oct15 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 340/400
  2. 02COM
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    Players 452/500
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 280 on average Rusty Moose |EU Main|
    Players 989/1000
  4. 04COM
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    Players 52/100
  5. 05COM
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    Players 985/1000
  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry typical TESTING?

These Rust Tracker lists carry typical TESTING: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does typical TESTING carry, and what do they mean?

The game's server browser reads these tags from typical TESTING: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

When does typical TESTING wipe?

The record holds too few of typical TESTING's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 22 days 10 hours since this world was made.

Server Details

How reliable is typical TESTING, and is it online now?

Offline now, typical TESTING was last seen 15 days 19 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 8 October 2026.

Which Rust version is confirmed on typical TESTING?

Rust network protocol 2634 and build 167398 is the build on typical TESTING; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

Which location is typical TESTING in?

Nothing on region from typical TESTING; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 15.204.83.240:21000.

Player Count

Is typical TESTING busy?

Offline now for typical TESTING, last seen 15 days 19 hours ago.

Where does typical TESTING sit in the server rankings?

Seven-day player hours put typical TESTING at #15,244, within the top 71% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on typical TESTING?

The name of typical TESTING carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

Which map is loaded on typical TESTING?

A procedural map of size 1,000 runs on typical TESTING, generated by the game from seed 1. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

What is the way to join typical TESTING?

To connect: start Rust, press F1, enter client.connect 15.204.83.240:21000 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build Build: 167398.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.