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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,668online PAX33,864playing OCC2,833with players WIPED 3H84
MODModded traffic
Callsign

EDH10719=

EDH | Rust Server [2x Gather, 5x Stack, QoL+]

Online 15.204.68.251:20572 checked 9m ago

2x moddedoxide
Clearance · join
Players now 0/ 12 0% full
7-day average0peak 1
Rank#10,719top 48%
Last wipe27d agono schedule published
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h.

The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:30 UTC FW27d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015EU · groups of 16+ · 2x · monthly · 804 on average Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
    Players 265/300
  2. 02MOD
    Callsign VTL015EU · groups of 16+ · 2x · monthly · 599 on average Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
    Players 123/150
  3. 03MOD
    Callsign ATL015NA · groups of 16+ · 2x · monthly · 370 on average Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
    Players 136/200
  4. 04MOD
    Callsign RNG017EU · groups of 50+ · 2x · monthly · 349 on average EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
    Players 39/150
  5. 05MOD
    Callsign MGC010EU · groups of 150+ · 2x · weekly · 329 on average Magic Rust #18 — Vanilla 2x | Baйп 28.10
    Players 405/430
  6. 06MOD
    Callsign MRG002EU · groups of 300+ · 2x · weekly · 313 on average MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
    Players 37/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does EDH | Rust Server [2x Gather, 5x Stack, QoL+] appear in Rust Tracker lists and filters?

On Rust Tracker, EDH | Rust Server [2x Gather, 5x Stack, QoL+] sits in these lists: 2x Rust servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

How should you read the tags on EDH | Rust Server [2x Gather, 5x Stack, QoL+]?

The game's server browser reads these tags from EDH | Rust Server [2x Gather, 5x Stack, QoL+]: gmrust (Game mode): Survival as standard Rust plays; mp12 (Max players): 12 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on EDH | Rust Server [2x Gather, 5x Stack, QoL+] when wipe day lands?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for EDH | Rust Server [2x Gather, 5x Stack, QoL+]?

One wipe a month for EDH | Rust Server [2x Gather, 5x Stack, QoL+]: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 27 days 6 hours.

Server Details

What is the uptime on EDH | Rust Server [2x Gather, 5x Stack, QoL+], and is it online?

Right now EDH | Rust Server [2x Gather, 5x Stack, QoL+] is online. About 7 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 30 September 2026.

Which Rust build is EDH | Rust Server [2x Gather, 5x Stack, QoL+] running?

Rust network protocol 2635 and build 168909 on Linux is what EDH | Rust Server [2x Gather, 5x Stack, QoL+] runs. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on EDH | Rust Server [2x Gather, 5x Stack, QoL+]?

For the last 48 hours it averaged 109 server fps; the floor was 86. Maximum entities carried: 71,361, from buildings and deployables to everything else. It drew as much as 3,860 MB of memory. Players feel lag when fps drops and the entity count climbs.

What location is EDH | Rust Server [2x Gather, 5x Stack, QoL+] hosted in?

No region is published by EDH | Rust Server [2x Gather, 5x Stack, QoL+]. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 15.204.68.251:20572.

Player Count

How many players are on EDH | Rust Server [2x Gather, 5x Stack, QoL+] right now?

Slots 12; players on board 0: that is EDH | Rust Server [2x Gather, 5x Stack, QoL+] now. Seven-day average 0 players; peak 1.

How does EDH | Rust Server [2x Gather, 5x Stack, QoL+] compare in the rankings?

Seven-day player hours put EDH | Rust Server [2x Gather, 5x Stack, QoL+] at #10,719, within the top 48% of all ranked servers.

Settings

Which settings and rules are confirmed on EDH | Rust Server [2x Gather, 5x Stack, QoL+]?

Going by its name, EDH | Rust Server [2x Gather, 5x Stack, QoL+] runs 2x gather. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on EDH | Rust Server [2x Gather, 5x Stack, QoL+]?

A procedural map of size 3,500 runs on EDH | Rust Server [2x Gather, 5x Stack, QoL+], generated by the game from seed 296733043. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join EDH | Rust Server [2x Gather, 5x Stack, QoL+]?

To connect: start Rust, press F1, enter client.connect 15.204.68.251:20572 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp12
Max players 12 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.