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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,637online PAX32,155playing OCC2,791with players WIPED 3H71
MODModded traffic
Callsign

BLU4996=

bulaaa tatata

Online 15.204.44.89:60416 checked 8m ago

monthly wipes moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak 3
Rank#4,996top 22%
Last wipe3d agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.511.5205:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

05010015020005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h.

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RUS021EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 13/700
  2. 02MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 3/1000
  3. 03MOD
    Callsign RUS029EU · groups of 16+ · monthly · 78 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 45/700
  4. 04MOD
    Callsign RUS025EU · groups of 16+ · monthly · 70 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
    Players 32/1000
  5. 05MOD
    Callsign RUS017EU · groups of 16+ · monthly · 66 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
    Players 4/1000
  6. 06MOD
    Callsign RUS029EU · groups of 16+ · monthly · 64 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
    Players 50/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show bulaaa tatata?

On Rust Tracker, bulaaa tatata sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

How should you read the tags on bulaaa tatata?

These tags are published by bulaaa tatata for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

Which wipe times are confirmed for bulaaa tatata?

The next wipe at bulaaa tatata is an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 3 days 23 hours. Its tags carry a monthly wipe schedule.

Server Details

Is bulaaa tatata up, and how does its uptime hold?

Right now bulaaa tatata is online. By its own uptime figure, the last restart was roughly 22 hours ago. Uptime stood at 99% for the last 3 full days, 71 of 72 hours online. The first sighting by Rust Tracker was 25 October 2026.

Which Rust version is confirmed on bulaaa tatata?

Confirmed for bulaaa tatata: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

Is bulaaa tatata holding performance?

For the last 48 hours it averaged 107 server fps; the floor was 56. Peak entity count: 128,726, covering buildings, deployables and all else in the world. Memory peaked at 7,494 MB. Players feel lag when fps drops and the entity count climbs.

What location is bulaaa tatata hosted in?

No region is published by bulaaa tatata. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 15.204.44.89:60416.

Population

How many players are on bulaaa tatata right now?

Tracking bulaaa tatata: 0 of 10 slots filled. Seven-day average 0 players; peak 3. At 03:00 UTC it drew its highest average of the last 48 hours: 2 players.

How does bulaaa tatata compare in the rankings?

Top 22% of all ranked servers, and #4,996 on seven-day player hours: bulaaa tatata.

Map and Rules

Which settings and rules are confirmed on bulaaa tatata?

Nothing in bulaaa tatata's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for bulaaa tatata?

The map on bulaaa tatata is procedural, size 4,500, seed 482913, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

Which steps join bulaaa tatata?

Open the console in Rust with F1 after starting the game, then type client.connect 15.204.44.89:60416. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.