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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,908online PAX102,404playing OCC3,970with players WIPED 3H409
MODModded traffic
Callsign

CST2939=

West Coast Fun PVE 2.5

Online 15.204.34.9:28015 checked 8m ago

monthly wipes moddedoxidepve
Clearance · join
Players now 0/ 50 0% full
7-day average1peak 6
Rank#2,939top 13%
Last wipe27d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h.

The force wipe · high confidence

wipe-day peak10players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:49 UTC FW27d ago 10 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 39/300
  2. 02MOD
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  3. 03MOD
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  4. 04MOD
    Callsign HXE014NA · no group limit · 1x · monthly · 35 on average Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
    Players 74/100
  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does West Coast Fun PVE 2.5 appear in Rust Tracker lists and filters?

These Rust Tracker lists carry West Coast Fun PVE 2.5: PvE servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does West Coast Fun PVE 2.5 carry, and what do they mean?

The game's server browser reads these tags from West Coast Fun PVE 2.5: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots on this server; ts32 (Group limit): Teams are capped at 32; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on West Coast Fun PVE 2.5 on wipe day?

The average peak across recent wipes: 10 players. The peak on the latest wipe came 33 hours after it.

On what schedule does West Coast Fun PVE 2.5 wipe?

One wipe a month for West Coast Fun PVE 2.5: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 27 days 22 hours. A monthly wipe schedule is published in its tags.

Server Details

What is the uptime on West Coast Fun PVE 2.5, and is it online?

Tracking shows West Coast Fun PVE 2.5 online as of now. By its own uptime figure, the last restart was roughly 22 hours ago. Uptime stood at 98% for the last 7 full days, 164 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

Which Rust build is West Coast Fun PVE 2.5 running?

Rust network protocol 2635 and build 168909 on Linux is what West Coast Fun PVE 2.5 runs. The same protocol is required to join, and Steam updates it for you.

How smoothly does West Coast Fun PVE 2.5 run?

For the last 48 hours it averaged 134 server fps; the floor was 105. Buildings, deployables and the rest of the world took it to a maximum of 158,082 entities. Peak memory use: 5,055 MB. Players feel lag when fps drops and the entity count climbs.

What location is West Coast Fun PVE 2.5 hosted in?

No region is published by West Coast Fun PVE 2.5. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 15.204.34.9:28015.

Player Count

What is the player count on West Coast Fun PVE 2.5?

Tracking West Coast Fun PVE 2.5: 0 of 50 slots filled. Over seven days: average 1, peak 6 players. Busiest window in 48 hours: 01:00 UTC, 2 players on average.

Where does West Coast Fun PVE 2.5 sit in the server rankings?

Top 13% of all ranked servers, and #2,939 on seven-day player hours: West Coast Fun PVE 2.5.

Map and Rules

Which settings and rules are confirmed on West Coast Fun PVE 2.5?

No gather rate appears in West Coast Fun PVE 2.5's name. The group limit is 32 players. It runs pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for West Coast Fun PVE 2.5?

A procedural map of size 4,250 runs on West Coast Fun PVE 2.5, generated by the game from seed 2070244327. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

Which steps join West Coast Fun PVE 2.5?

To connect: start Rust, press F1, enter client.connect 15.204.34.9:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://discord.com/invite/CumrnnqwD8.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts32,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots on this server.
ts32
Group limit Teams are capped at 32.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.