JCK6968=
Jack&Swan [TEST SERVER]
Online NA 15.204.232.45:28115 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 22:45 UTC6h ago | – | – | – | 0 |
| Wed 28 Oct, 19:26 UTC9h ago | – | – | – | 0 |
| Tue 27 Oct, 19:43 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 19:23 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 18:49 UTC1d ago | – | – | – | 0 |
| Thu 22 Oct, 20:42 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 18:24 UTC6d ago | 1 | halved by day 3 | 5 days | 0 |
| Wed 21 Oct, 01:18 UTC8d ago | – | – | – | 0 |
| Tue 20 Oct, 22:44 UTC8d ago | 1 | – | 1.8 days | 0 |
| Thu 1 Oct, 17:50 UTC FW27d ago | 0 | – | 19.2 days | 0 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Jack&Swan [TEST SERVER]?
PvE servers, tracked live, Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include Jack&Swan [TEST SERVER]. It comes up under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
What do the tags mean that Jack&Swan [TEST SERVER] is listed under?
The game's server browser reads these tags from Jack&Swan [TEST SERVER]: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): PvE: the world threatens you, not other players; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser lists it under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
On what schedule does Jack&Swan [TEST SERVER] wipe?
None of the resets on Jack&Swan [TEST SERVER] count as a wipe: a new world every few hours, no wipe schedule kept.
Server Details
What is the uptime on Jack&Swan [TEST SERVER], and is it online?
Right now Jack&Swan [TEST SERVER] is online. About 4 hours ago it restarted last, based on reported uptime. 149 of 168 hours up over the last 7 full days: 89% uptime. The first sighting by Rust Tracker was 13 September 2026.
What Rust version is Jack&Swan [TEST SERVER] on?
Confirmed for Jack&Swan [TEST SERVER]: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.
What is performance like on Jack&Swan [TEST SERVER]?
Server fps held an average of 56 across the last 48 hours, never below 24. Peak entity count: 149,352, covering buildings, deployables and all else in the world. It drew as much as 4,219 MB of memory. A climbing entity count and low fps are what register as lag for players.
Where does Jack&Swan [TEST SERVER] sit?
The NA tag places Jack&Swan [TEST SERVER] in North America, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 15.204.232.45:28115.
Player Count
Is Jack&Swan [TEST SERVER] busy?
Tracking Jack&Swan [TEST SERVER]: 0 of 50 slots filled. Peak of 1 in the last seven days, average 0 players.
Where does Jack&Swan [TEST SERVER] sit in the server rankings?
Seven-day player hours: #6,968 overall for Jack&Swan [TEST SERVER], top 31% of ranked servers, #1,078 in North America.
Settings
Which settings and rules are confirmed on Jack&Swan [TEST SERVER]?
Nothing in Jack&Swan [TEST SERVER]'s name states a gather rate. The game's default applies: groups can have up to 8 players. pve is the game mode, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.
What map is Jack&Swan [TEST SERVER] on?
Generated by the game from seed 1337, the procedural map on Jack&Swan [TEST SERVER] measures 4,096. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name Custom Map.
How to Join
Which steps join Jack&Swan [TEST SERVER]?
To connect: start Rust, press F1, enter client.connect 15.204.232.45:28115 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.