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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,844online PAX83,167playing OCC3,755with players WIPED 3H280
MODModded traffic
Callsign

RST4701=

[US] Rustwood | Small | Weekly | Quad | Vanilla+

Online NA 15.204.208.98:38215 checked 10m ago

weekly wipes vanillamoddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 3
Rank#4,701top 21% · #801 in NA
Last wipe3d agoweekly schedule
Next wipe3d 9hMon 2 Nov, 00:24 UTC
Track history

Players

AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 21% of all ranked servers, top 43% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Monday 2 November, 00:24 UTC, in 3d 9h.

Its weekly schedule tag · low confidence

usual gap0.9 daysbetween real wipes
wipe-day peak3players, last three wipes

Coming wipes

  1. 3d 9hMon 2 Nov, 00:24 UTC
  2. 7d 4hThu 5 Nov, 19:00 UTCFW
  3. 10d 9hMon 9 Nov, 00:24 UTC
  4. 17d 9hMon 16 Nov, 00:24 UTC
  5. 24d 9hMon 23 Nov, 00:24 UTC
  6. 31d 9hMon 30 Nov, 00:24 UTC
  7. 35d 4hThu 3 Dec, 19:00 UTCFW
  8. 38d 9hMon 7 Dec, 00:24 UTC

The first 48 hours of its last wipes

Mon 26 OctSun 25 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 00:24 UTC3d ago 3 – running 0
Sun 25 Oct, 03:07 UTC4d ago 3 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign WLL015NA · groups of 8+ · weekly · 27 on average [NA] Willjum's Solo Only | Thursday Wipes
    Players 2/100
  2. 02MOD
    Callsign DGN027NA · groups of 8+ · weekly · 15 on average Rust Degens - US Vanilla | Fridays
    Players 6/150
  3. 03COM
    Callsign RST015NA · groups of 12+ · weekly · 251 on average Rusty Moose |US Main|
    Players 24/250
  4. 04COM
    Callsign RST015NA · groups of 16+ · weekly · 236 on average Rustoria.co - US Main
    Players 26/250
  5. 05COM
    Callsign RST015NA · groups of 12+ · weekly · 207 on average Rusty Moose |US Mondays|
    Players 157/250
  6. 06COM
    Callsign RST015NA · groups of 12+ · weekly · 160 on average Rustoria.co - US Mondays
    Players 123/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show [US] Rustwood | Small | Weekly | Quad | Vanilla+?

These Rust Tracker lists carry [US] Rustwood | Small | Weekly | Quad | Vanilla+: Modded servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

How should you read the tags on [US] Rustwood | Small | Weekly | Quad | Vanilla+?

The game's server browser reads these tags from [US] Rustwood | Small | Weekly | Quad | Vanilla+: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^w (Weekly): A weekly wipe; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; NA (North America): Server browser: listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on [US] Rustwood | Small | Weekly | Quad | Vanilla+ when wipe day lands?

The average peak across recent wipes: 3 players. The peak on the latest wipe came 0 hours after it.

On what schedule does [US] Rustwood | Small | Weekly | Quad | Vanilla+ wipe?

The schedule of [US] Rustwood | Small | Weekly | Quad | Vanilla+ cannot be confirmed, with too few wipes on record: the prediction follows its tag. Monday 2 November at 00:24 UTC is when the next wipe falls due. Its world went live 3 days 14 hours. Tags list a weekly wipe schedule.

Server Details

Is [US] Rustwood | Small | Weekly | Quad | Vanilla+ up, and how does its uptime hold?

[US] Rustwood | Small | Weekly | Quad | Vanilla+ is up and online at this moment. By its own uptime figure, the last restart was roughly 22 hours ago. Uptime stood at 99% for the last 5 full days, 119 of 120 hours online. Rust Tracker logged it first on 23 October 2026.

Which Rust version is confirmed on [US] Rustwood | Small | Weekly | Quad | Vanilla+?

Rust network protocol 2635 and build 168909 is the build on [US] Rustwood | Small | Weekly | Quad | Vanilla+; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

Is [US] Rustwood | Small | Weekly | Quad | Vanilla+ holding performance?

Server fps held an average of 154 across the last 48 hours, never below 119. Maximum entities carried: 59,354, from buildings and deployables to everything else. Peak memory use: 2,299 MB. Players feel lag when fps drops and the entity count climbs.

Which location is [US] Rustwood | Small | Weekly | Quad | Vanilla+ in?

The NA tag places [US] Rustwood | Small | Weekly | Quad | Vanilla+ in North America, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 15.204.208.98:38215.

Player Count

What is the player count on [US] Rustwood | Small | Weekly | Quad | Vanilla+?

Slots 50; players on board 0: that is [US] Rustwood | Small | Weekly | Quad | Vanilla+ now. Peak of 3 in the last seven days, average 0 players. At 03:00 UTC it drew its highest average of the last 48 hours: 0 players.

Where does [US] Rustwood | Small | Weekly | Quad | Vanilla+ sit in the server rankings?

Top 21% of all ranked servers and #801 in North America: [US] Rustwood | Small | Weekly | Quad | Vanilla+ ranks #4,701 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on [US] Rustwood | Small | Weekly | Quad | Vanilla+?

The name of [US] Rustwood | Small | Weekly | Quad | Vanilla+ carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. Vanilla is its own label: as Facepunch ships it: rates, kits and rules are unchanged. VAC is on, Valve's anti-cheat.

What map is [US] Rustwood | Small | Weekly | Quad | Vanilla+ on?

The map on [US] Rustwood | Small | Weekly | Quad | Vanilla+ is procedural, size 3,300, seed 1337, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join [US] Rustwood | Small | Weekly | Quad | Vanilla+?

Open the console in Rust with F1 after starting the game, then type client.connect 15.204.208.98:38215. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^w,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Slots: 50.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^w
Weekly A weekly wipe.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.