Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,801online PAX69,381playing OCC3,608with players WIPED 3H186
MODModded traffic
Callsign

DDL15326=

Deadlands 2x

Online 15.204.152.85:20204 checked 11m ago

2x moddedoxide
Clearance · join
Players now 0/ 75 0% full
7-day average0peak –
Rank#15,326top 69%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

05010015020014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep30 Sep6 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.2 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Wed 14 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 08:26 UTC15d ago 0 – running 0
Sat 26 Sep, 04:47 UTC33d ago 2 halved by day 3 18.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015EU · groups of 16+ · 2x · monthly · 828 on average Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
    Players 830/900
  2. 02MOD
    Callsign VTL015EU · groups of 16+ · 2x · monthly · 611 on average Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
    Players 462/500
  3. 03MOD
    Callsign ATL015NA · groups of 16+ · 2x · monthly · 375 on average Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
    Players 122/150
  4. 04MOD
    Callsign RNG017EU · groups of 50+ · 2x · monthly · 354 on average EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
    Players 186/205
  5. 05MOD
    Callsign MGC010EU · groups of 150+ · 2x · weekly · 333 on average Magic Rust #18 — Vanilla 2x | Baйп 28.10
    Players 1,058/1110
  6. 06MOD
    Callsign MRG002EU · groups of 300+ · 2x · weekly · 316 on average MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
    Players 167/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Deadlands 2x?

On Rust Tracker, Deadlands 2x sits in these lists: 2x Rust servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

What do the tags mean that Deadlands 2x is listed under?

The game's server browser reads these tags from Deadlands 2x: gmrust (Game mode): Rust survival, standard mode; mp75 (Max players): Capacity: 75 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on Deadlands 2x when wipe day lands?

The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. By day 3 the crowd dropped below half where it did not hold.

When does Deadlands 2x wipe?

Deadlands 2x's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 15 days 4 hours since this world was made.

Location and Status

What is the uptime on Deadlands 2x, and is it online?

Deadlands 2x is up and online at this moment. About 14 minutes ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 24 September 2026.

Which Rust version is confirmed on Deadlands 2x?

Rust network protocol 2635 and build 168909 is the build on Deadlands 2x; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on Deadlands 2x?

For the last 48 hours it averaged 107 server fps; the floor was 74. Buildings, deployables and the rest of the world took it to a maximum of 127,766 entities. It drew as much as 4,987 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

What location is Deadlands 2x hosted in?

No region is published by Deadlands 2x. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 15.204.152.85:20204.

Population

How many players are on Deadlands 2x right now?

Tracking Deadlands 2x: 0 of 75 slots filled. Seven-day average for this server: 0 players.

How does Deadlands 2x compare in the rankings?

Seven-day player hours put Deadlands 2x at #15,326, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Deadlands 2x?

Going by its name, Deadlands 2x runs 2x gather. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for Deadlands 2x?

Generated by the game from seed 1487159490, the procedural map on Deadlands 2x measures 4,500. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

What is the way to join Deadlands 2x?

To connect: start Rust, press F1, enter client.connect 15.204.152.85:20204 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp75
Max players Capacity: 75 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.