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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,899online PAX103,131playing OCC3,962with players WIPED 3H371
MODModded traffic
Callsign

CTI3115=

Rust: City of Tarkov [MAIN]

Online NA 15.204.143.189:28015 checked 11m ago

monthly wipes moddedoxide
Clearance · join
Players now 2/ 50 4% full
7-day average1peak 3
Rank#3,115top 14% · #520 in NA
Last wipe28d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h.

The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:49 UTC FW28d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST018NA · groups of 6 · monthly · 92 on average Rustafied.com - US Low Pop
    Players 71/150
  2. 02COM
    Callsign RST016NA · groups of 6 · monthly · 30 on average Rustoria.co - US Low Pop
    Players 30/100
  3. 03MOD
    Callsign DSK026NA · groups of 6 · 2x · monthly · 3 on average Dusk till Dawn | 2x | Offline Protect | 5% Upkeep | No BP Wipe
    Players 4/100
  4. 04MOD
    Callsign BST010NA · groups of 5 · 1 on average Bustabar NA PvP - No Wipe - Raid Protection
    Players 0/50
  5. 05COM
    Callsign RST015NA · groups of 5 · weekly · 56 on average Rusty Moose |US Mini|
    Players 16/150
  6. 06COM
    Callsign RST015NA · groups of 6 · biweekly · 21 on average Rusty Moose |US Low|
    Players 10/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Rust: City of Tarkov [MAIN]?

Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include Rust: City of Tarkov [MAIN]. It comes up under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags mean that Rust: City of Tarkov [MAIN] is listed under?

The game's server browser reads these tags from Rust: City of Tarkov [MAIN]: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Slots: 50; ts5 (Group limit): No team may exceed 5; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): The server browser lists it under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on Rust: City of Tarkov [MAIN] when wipe day lands?

Recent wipes averaged a peak of 3 players. The peak on the latest wipe came 1 hours after it.

Which wipe times are confirmed for Rust: City of Tarkov [MAIN]?

Once a month is the wipe rate at Rust: City of Tarkov [MAIN], on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 28 days. Its tags carry a monthly wipe schedule.

Location and Status

Is Rust: City of Tarkov [MAIN] up, and how does its uptime hold?

Rust: City of Tarkov [MAIN] is up and online at this moment. About 10 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 13 September 2026.

What Rust version is Rust: City of Tarkov [MAIN] on?

Rust network protocol 2635 and build 168909 on Linux is what Rust: City of Tarkov [MAIN] runs. The same protocol is required to join, and Steam updates it for you.

Is Rust: City of Tarkov [MAIN] holding performance?

Average server fps over the last 48 hours: 60, with a low of 55. Maximum entities carried: 253,172, from buildings and deployables to everything else. It drew as much as 4,484 MB of memory. Players feel lag when fps drops and the entity count climbs.

Where does Rust: City of Tarkov [MAIN] sit?

In North America, under its NA tag, is where Rust: City of Tarkov [MAIN] lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 15.204.143.189:28015.

Population

How many players are on Rust: City of Tarkov [MAIN] right now?

Rust: City of Tarkov [MAIN] is at 2 players, capacity 50. Seven-day average 1 players; peak 3. At 04:00 UTC it drew its highest average of the last 48 hours: 2 players.

What rank does Rust: City of Tarkov [MAIN] carry among Rust servers?

Rust: City of Tarkov [MAIN] places #3,115 on seven-day player hours, #520 in North America and in the top 14% of all ranked servers.

Settings

Which settings and rules are confirmed on Rust: City of Tarkov [MAIN]?

The name of Rust: City of Tarkov [MAIN] carries no gather rate. The group limit is 5 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

What map is Rust: City of Tarkov [MAIN] on?

Generated by the game from seed 1337, the procedural map on Rust: City of Tarkov [MAIN] measures 6,000. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Tarkov City.

How to Join

Which steps join Rust: City of Tarkov [MAIN]?

To connect: start Rust, press F1, enter client.connect 15.204.143.189:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://store.rustarkov.com/.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Slots: 50.
ts5
Group limit No team may exceed 5.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.