Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,626online PAX31,131playing OCC2,740with players WIPED 3H70
COMCommunity traffic
Callsign

LCL15010

Local Benchmark

Offline 149.50.190.135:28015 checked 38d ago

Clearance · join
Players now 1/ 1 100% full
7-day average0peak –
Rank#15,010no region published
Last wipe38d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 542 on average Rusty Moose |EU Mondays|
    Players 145/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 131/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 15/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 283 on average Rustoria.co - EU Main
    Players 19/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 16/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 249 on average Rustoria.co - EU East Medium
    Players 46/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Local Benchmark appear in Rust Tracker lists and filters?

On Rust Tracker, Local Benchmark sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does Local Benchmark carry, and what do they mean?

Listed for the server browser to read, Local Benchmark publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

On what schedule does Local Benchmark wipe?

The record holds too few of Local Benchmark's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 38 days 17 hours since this world was made.

Location and Status

What is the uptime on Local Benchmark, and is it online?

Tracking shows Local Benchmark offline as of now, last seen 38 days 17 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 20 September 2026.

Which Rust build is Local Benchmark running?

Confirmed for Local Benchmark: Rust network protocol 2633 and build 164530, Windows. Steam updates it for you; your game must share the protocol to join.

Where does Local Benchmark sit?

Nothing on region from Local Benchmark; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 149.50.190.135:28015.

Player Count

Is Local Benchmark busy?

Offline: Local Benchmark, last seen 38 days 17 hours ago.

Where does Local Benchmark sit in the server rankings?

Top – of all ranked servers, and #15,010 on seven-day player hours: Local Benchmark.

Settings

Which settings and rules are confirmed on Local Benchmark?

No gather rate appears in Local Benchmark's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

Which map is confirmed for Local Benchmark?

Generated by the game: the procedural map on Local Benchmark.

Connect

What is the way to join Local Benchmark?

Open the console in Rust with F1 after starting the game, then type client.connect 149.50.190.135:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.