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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,858online PAX85,113playing OCC3,958with players WIPED 3H170
COMCommunity traffic
Callsign

SRV5385=

ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК

Online 149.50.101.26:28130 checked 13m ago

Clearance · join
Players now 0/ 250 0% full
7-day average0peak 5
Rank#5,385top 24%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeakWipe
00.250.50.75121:0006:0015:0001:0010:0019:00Wiped Mon 26 Oct, 00:37 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020021:0006:0015:0001:0010:0019:00Wiped Mon 26 Oct, 00:37 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.7 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Sun 25 OctSun 18 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 00:37 UTC1d ago – – running 0
Sun 25 Oct, 05:27 UTC2d ago 1 – 0.8 days 0
Sun 18 Oct, 15:31 UTC9d ago 2 halved by day 4 6.6 days 0
Sat 10 Oct, 23:21 UTC16d ago 4 halved by day 4 7.7 days 0
Sat 10 Oct, 05:15 UTC17d ago 4 – 0.8 days 0
Thu 8 Oct, 06:12 UTC19d ago 2 – 2 days 0
Tue 6 Oct, 08:07 UTC21d ago 2 – 1.9 days 0
Mon 5 Oct, 19:29 UTC22d ago 2 – 0.5 days 0
Sun 4 Oct, 08:01 UTC23d ago 1 – 1.5 days 0
Sat 3 Oct, 17:40 UTC24d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 504 on average Rusty Moose |EU Mondays|
    Players 725/825
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 345 on average Rustoria.co - EU Main
    Players 52/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 340 on average Rusty Moose |EU Main|
    Players 106/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 314 on average Rustoria.co - EU East Long
    Players 415/500
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 280 on average Rustoria.co - EU East Medium
    Players 226/300
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 259 on average Rustafied.com - EU Friday
    Players 186/300
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК appear in Rust Tracker lists and filters?

These Rust Tracker lists carry ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК: EU Rust servers, tracked live and Community servers, no tags. These filters surface it on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the tags mean that ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК is listed under?

The game's server browser reads these tags from ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК: gmrust (Game mode): Standard survival mode for Rust; mp250 (Max players): Slots: 250; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК when wipe day lands?

The average peak across recent wipes: 2 players. The peak on the latest wipe came 19 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 4 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК?

Wipe times at ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК are irregular, so no next wipe can be predicted. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 43 hours since this world was made.

Server Details

Is ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК up, and how does its uptime hold?

Right now ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК is online. By its own uptime figure, the last restart was roughly 5 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК?

Rust network protocol 2635 and build 168909 on Linux is what ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК runs. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК run?

Average server fps over the last 48 hours: 115, with a low of 73. Peak entity count: 80,218, covering buildings, deployables and all else in the world. It drew as much as 2,511 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Where does ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК sit?

No region tag from ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК, but the name points to Europe. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 149.50.101.26:28130.

Player Count

What is the player count on ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК?

ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК is at 0 players, capacity 250. Seven-day average 0 players; peak 5. Peak traffic in the last 48 hours came at 01:00 UTC, averaging 1 players.

Where does ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК sit in the server rankings?

On player hours over seven days, ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК ranks #5,385, inside the top 24% of all ranked servers.

Settings

Which settings and rules are confirmed on ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК?

The name of ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

Which map is loaded on ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК?

Generated by the game from seed 593279985, the procedural map on ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК measures 3,500. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join ЕВРОПЕЙСКИЙ | КЛАССИКА | ДЛЯ НОВИЧК?

To connect: start Rust, press F1, enter client.connect 149.50.101.26:28130 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://discord.com/invite/mHtF6sA7MX.

Transponder codes

Server tags

What each one means.

Published as mp250,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp250
Max players Slots: 250.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.