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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,755online PAX63,128playing OCC3,519with players WIPED 3H138
COMCommunity traffic
Callsign

LCL13034

Local Test Server

Offline 149.22.84.151:28015 checked 44d ago

Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,034no region published
Last wipe49d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 515 on average Rusty Moose |EU Mondays|
    Players 551/625
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 338 on average Rustoria.co - EU Main
    Players 33/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 335 on average Rusty Moose |EU Main|
    Players 57/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 317 on average Rustoria.co - EU East Long
    Players 289/325
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 279 on average Rustoria.co - EU East Medium
    Players 112/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 262 on average Rustafied.com - EU Friday
    Players 120/150
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Local Test Server?

These Rust Tracker lists carry Local Test Server: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Local Test Server?

Listed for the server browser to read, Local Test Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

On what schedule does Local Test Server wipe?

The record holds too few of Local Test Server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 49 days 21 hours.

Location and Status

What is the uptime on Local Test Server, and is it online?

Tracking shows Local Test Server offline as of now, last seen 44 days 3 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

Which Rust build is Local Test Server running?

Confirmed for Local Test Server: Rust network protocol 2633 and build 163794, Windows. To join, your game must be on the same protocol; Steam handles the update.

Where does Local Test Server sit?

No region is published by Local Test Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 149.22.84.151:28015.

Population

Is Local Test Server busy?

Last seen 44 days 3 hours ago; Local Test Server is offline at present.

Where does Local Test Server sit in the server rankings?

Top – of all ranked servers, and #13,034 on seven-day player hours: Local Test Server.

Map and Rules

Which settings and rules are confirmed on Local Test Server?

The name of Local Test Server carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. Off: VAC, Valve's anti-cheat.

Which map is loaded on Local Test Server?

Procedural map on Local Test Server, made by the game.

How to Join

How do you get onto Local Test Server?

Open the console in Rust with F1 after starting the game, then type client.connect 149.22.84.151:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build This server runs game build 163794.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.