LCL14897
Local Test Server
Offline 149.19.22.101:28015 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 223/250
-
02COMPlayers 16/250
-
03COMPlayers 18/250
-
04COMPlayers 110/200
-
05COMPlayers 45/200
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06COMPlayers 44/100
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Local Test Server?
Community servers, no tags — the Rust Tracker lists that include Local Test Server. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Local Test Server?
The game's server browser reads these tags from Local Test Server: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): Build: 164530; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
When does Local Test Server wipe?
Too few wipes on record for Local Test Server to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 38 days 8 hours since this world was made.
Server Details
What is the uptime on Local Test Server, and is it online?
Offline now, Local Test Server was last seen 38 days 7 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 19 September 2026.
Which Rust version is confirmed on Local Test Server?
Rust network protocol 2633 and build 164530 is the build on Local Test Server; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
Which location is Local Test Server in?
Region: none published by Local Test Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 149.19.22.101:28015.
Population
Is Local Test Server busy?
Offline now for Local Test Server, last seen 38 days 7 hours ago.
Where does Local Test Server sit in the server rankings?
Seven-day player hours put Local Test Server at #14,897, within the top – of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Local Test Server?
Nothing in Local Test Server's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.
What map is Local Test Server on?
Procedural map on Local Test Server, made by the game.
Connect
Which steps join Local Test Server?
Open the console in Rust with F1 after starting the game, then type client.connect 149.19.22.101:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.