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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,680online PAX38,014playing OCC2,926with players WIPED 3H94
MODModded traffic
Callsign

EVN15849

Impulse101 | PvE Events

Offline 149.120.102.160:28015 checked 18d ago

moddedcarbonpve
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,849top 72%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct6 Oct9 Oct11 Oct14 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Impulse101 | PvE Events?

PvE servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include Impulse101 | PvE Events. It comes up under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags does Impulse101 | PvE Events carry, and what do they mean?

The game's server browser reads these tags from Impulse101 | PvE Events: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

On what schedule does Impulse101 | PvE Events wipe?

Impulse101 | PvE Events's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 26 days 1 hours.

Location and Status

What is the uptime on Impulse101 | PvE Events, and is it online?

Tracking shows Impulse101 | PvE Events offline as of now, last seen 18 days 1 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 3 October 2026.

Which Rust build is Impulse101 | PvE Events running?

Confirmed for Impulse101 | PvE Events: Rust network protocol 2634 and build 166652, Linux. Steam updates it for you; your game must share the protocol to join.

What location is Impulse101 | PvE Events hosted in?

No region is published by Impulse101 | PvE Events. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 149.120.102.160:28015.

Population

How many players are on Impulse101 | PvE Events right now?

Offline now for Impulse101 | PvE Events, last seen 18 days 1 hours ago.

What rank does Impulse101 | PvE Events carry among Rust servers?

Top 72% of all ranked servers, and #15,849 on seven-day player hours: Impulse101 | PvE Events.

Map and Rules

Which settings and rules are confirmed on Impulse101 | PvE Events?

No gather rate appears in Impulse101 | PvE Events's name. 8 players per group is the game's default, and the cap holds. It runs pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.

What map is Impulse101 | PvE Events on?

A procedural map of size 3,500 runs on Impulse101 | PvE Events, generated by the game from seed 1012026. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

How do you get onto Impulse101 | PvE Events?

To connect: start Rust, press F1, enter client.connect 149.120.102.160:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://discord.com/invite/GbQD825FQK.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build This server runs game build 166652.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.