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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,614online PAX34,171playing OCC2,816with players WIPED 3H69
COMCommunity traffic
Callsign

PRV13946

my private server

Offline 149.106.107.120:12423 checked 36d ago

Clearance · join
Players now 1/ 20 5% full
7-day average0peak –
Rank#13,946top 60%
Last wipe37d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 05:41 UTC37d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 196/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 182/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 16/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 281 on average Rustoria.co - EU Main
    Players 14/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 15/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 248 on average Rustoria.co - EU East Medium
    Players 90/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show my private server?

These Rust Tracker lists carry my private server: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on my private server?

The game's server browser reads these tags from my private server: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on my private server when wipe day lands?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 7 hours after it.

When does my private server wipe?

Too few wipes on record for my private server to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 37 days.

Location and Status

How reliable is my private server, and is it online now?

Offline: my private server confirmed offline, last seen 36 days 8 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 22 September 2026.

What Rust version is my private server on?

Rust network protocol 2633 and build 165217 is the build on my private server; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Which location is my private server in?

No region is published by my private server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 149.106.107.120:12423.

Population

How many players are on my private server right now?

Offline now for my private server, last seen 36 days 8 hours ago.

What rank does my private server carry among Rust servers?

Top 60% of all ranked servers, and #13,946 on seven-day player hours: my private server.

Map and Rules

Which settings and rules are confirmed on my private server?

No gather rate appears in my private server's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

Which map is loaded on my private server?

A procedural map runs on my private server, generated by the game.

Connect

Which steps join my private server?

To connect: start Rust, press F1, enter client.connect 149.106.107.120:12423 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players Capacity: 20 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs165217
Build Build: 165217.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.