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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,810online PAX83,965playing OCC3,630with players WIPED 3H336
MODModded traffic
Callsign

DRK15268

DRK Tester

Offline 148.251.79.17:28080 checked 2d ago

quad moddedoxidesoftcore
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,268top 68%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 68% of all ranked servers, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:45 UTC26d ago 1 – running 0
Fri 2 Oct, 13:20 UTC27d ago 1 – 0.9 days 0
Tue 29 Sep, 10:27 UTC30d ago 2 held half 3.1 days 0
Sun 27 Sep, 05:23 UTC32d ago 2 held half 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign NBS041EU · quad · monthly · 3 on average Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!
    Players 4/100
  2. 02MOD
    Callsign ASG002EA · quad · biweekly · 2 on average Asgard 2服 中国|官方|二倍|软核新手服 10.16清
    Players 1/233
  3. 03MOD
    Callsign PRR401quad · 2 on average ProRow
    Players 2/20
  4. 04MOD
    Callsign GMD014quad · 1 on average Gamed!de
    Players 0/8
  5. 05COM
    Callsign SFT016quad · monthly · 66 on average [EA] Softcore 1
    Players 22/350
  6. 06COM
    Callsign FCP021NA · quad · monthly · 59 on average [US] Facepunch Softcore 2
    Players 53/300
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show DRK Tester?

On Rust Tracker, DRK Tester sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

What do the tags mean that DRK Tester is listed under?

These tags are published by DRK Tester for the game's server browser to read: gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): Slots: 50; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Build: 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on DRK Tester when wipe day lands?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.

Which wipe times are confirmed for DRK Tester?

No next wipe to predict for DRK Tester, which wipes at irregular times. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 26 days 11 hours since this world was made.

Location and Status

How reliable is DRK Tester, and is it online now?

Offline now, DRK Tester was last seen 2 days 14 hours ago. 128 of 168 hours up over the last 7 full days: 76% uptime. First contact for Rust Tracker: 27 September 2026.

Which Rust build is DRK Tester running?

Rust network protocol 2634 and build 166652 on Windows is what DRK Tester runs. Steam updates it for you; your game must share the protocol to join.

What location is DRK Tester hosted in?

Nothing on region from DRK Tester; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 148.251.79.17:28080.

Population

Is DRK Tester busy?

Offline now for DRK Tester, last seen 2 days 14 hours ago. Across the past seven days, 0 players on average.

How does DRK Tester compare in the rankings?

On player hours over seven days, DRK Tester ranks #15,268, inside the top 68% of all ranked servers. Position #615 among quad servers.

Settings

Which settings and rules are confirmed on DRK Tester?

The name of DRK Tester carries no gather rate. The cap sits at 4 players for a group (quad). softcore is the game mode, Facepunch's lighter mode, with part of your loot kept. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for DRK Tester?

The map on DRK Tester is procedural, size 5,000, seed 532532423, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

Which steps join DRK Tester?

To connect: start Rust, press F1, enter client.connect 148.251.79.17:28080 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp50
Max players Slots: 50.
ts4
Group limit Teams are capped at 4.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build Build: 166652.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.