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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,888online PAX103,775playing OCC3,956with players WIPED 3H413
MODModded traffic
Callsign

RDZ2660=

RadZone EU/CZ

Online EU 148.251.177.248:28040 checked 10m ago

monthly wipes moddedoxide
Clearance · join
Players now 2/ 50 4% full
7-day average1peak 5
Rank#2,660top 12% · #1013 in EU
Last wipe3d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0246819:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct23 Oct29 Oct

Top 12% of all ranked servers, top 35% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h.

The force wipe · high confidence

usual gap3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak6players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 25 OctTue 20 OctMon 19 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 19:02 UTC3d ago 5 – running 1
Tue 20 Oct, 16:57 UTC9d ago 7 held half 5.1 days 0
Mon 19 Oct, 18:16 UTC10d ago 7 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RUS021EU · groups of 16+ · monthly · 95 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 79/700
  2. 02MOD
    Callsign RUS029EU · groups of 16+ · monthly · 89 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 225/700
  3. 03MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 31/1000
  4. 04MOD
    Callsign RUS025EU · groups of 16+ · monthly · 75 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
    Players 151/1000
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 71 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
    Players 283/1000
  6. 06MOD
    Callsign RUS017EU · groups of 16+ · monthly · 66 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10
    Players 478/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does RadZone EU/CZ appear in Rust Tracker lists and filters?

These Rust Tracker lists carry RadZone EU/CZ: EU Rust servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

What do the tags mean that RadZone EU/CZ is listed under?

Listed for the server browser to read, RadZone EU/CZ publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): Server browser: listed under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on RadZone EU/CZ when wipe day lands?

The average peak across recent wipes: 6 players. 4 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

When does RadZone EU/CZ wipe?

One wipe a month for RadZone EU/CZ: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 3 days 23 hours. Its tags carry a monthly wipe schedule.

Server Details

Is RadZone EU/CZ up, and how does its uptime hold?

Right now RadZone EU/CZ is online. The uptime it reports puts the last restart about 15 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on RadZone EU/CZ?

Rust network protocol 2635 and build 168909 is the build on RadZone EU/CZ; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

What is performance like on RadZone EU/CZ?

Server fps held an average of 20 across the last 48 hours, never below 5. Buildings, deployables and the rest of the world took it to a maximum of 113,330 entities. It drew as much as 4,237 MB of memory. A climbing entity count and low fps are what register as lag for players.

What location is RadZone EU/CZ hosted in?

Listed in Europe under EU: that is RadZone EU/CZ by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 148.251.177.248:28040.

Player Count

Is RadZone EU/CZ busy?

Slots 50; players on board 2: that is RadZone EU/CZ now. Seven-day average 1 players; peak 5. Peak traffic in the last 48 hours came at 20:00 UTC, averaging 5 players.

How does RadZone EU/CZ compare in the rankings?

RadZone EU/CZ places #2,660 on seven-day player hours, #1,013 in Europe and in the top 12% of all ranked servers.

Settings

Which settings and rules are confirmed on RadZone EU/CZ?

Nothing in RadZone EU/CZ's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on RadZone EU/CZ?

The map on RadZone EU/CZ is procedural, size 4,250, seed 1468623782, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

How do you get onto RadZone EU/CZ?

Open the console in Rust with F1 after starting the game, then type client.connect 148.251.177.248:28040. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EU
Europe Server browser: listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.