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ATIS RTRC INFO Z SRV11,766online PAX66,169playing OCC3,487with players WIPED 3H192
VANVanilla traffic
Callsign

IND5444=

[IND] Badnaam | Weekly

Online 148.113.8.230:28015 checked 10m ago

weekly wipes vanillaoxide
Clearance · join
Players now 1/ 55 2% full
7-day average0peak 2
Rank#5,444top 24%
Last wipe26d agoweekly schedule
Next wipe1d 0hFri 30 Oct, 12:31 UTC
Track history

Players

AveragePeak
00.250.50.75113:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

05010015020013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Friday 30 October, 12:31 UTC, in 1d 0h.

Its weekly schedule tag · low confidence

usual gap2.6 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak12players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 1d 0hFri 30 Oct, 12:31 UTC
  2. 7d 6hThu 5 Nov, 19:00 UTCFW
  3. 8d 0hFri 6 Nov, 12:31 UTC
  4. 15d 0hFri 13 Nov, 12:31 UTC
  5. 22d 0hFri 20 Nov, 12:31 UTC
  6. 29d 0hFri 27 Nov, 12:31 UTC
  7. 35d 6hThu 3 Dec, 19:00 UTCFW
  8. 36d 0hFri 4 Dec, 12:31 UTC

The first 48 hours of its last wipes

Fri 2 OctFri 25 SepSat 19 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:31 UTC26d ago 6 – running 0
Fri 25 Sep, 12:27 UTC33d ago 30 halved by day 1 7 days 1
Sat 19 Sep, 00:47 UTC40d ago 0 – 6.5 days 0
Fri 18 Sep, 12:31 UTC40d ago 2 – 0.5 days 0
Wed 16 Sep, 20:40 UTC42d ago 1 – 1.7 days 0
Mon 14 Sep, 05:44 UTC45d ago 2 halved by day 1 2.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 514 on average Rusty Moose |EU Mondays|
    Players 521/525
  2. 02COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 45/250
  3. 03COM
    Callsign RST015EU · groups of 16+ · weekly · 276 on average Rustoria.co - EU Main
    Players 49/250
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 52/100
  5. 05COM
    Callsign RST015NA · groups of 16+ · weekly · 236 on average Rustoria.co - US Main
    Players 21/250
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 235 on average Rustafied.com - EU Main
    Players 73/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry [IND] Badnaam | Weekly?

On Rust Tracker, [IND] Badnaam | Weekly sits in these lists: Community servers, no tags and Vanilla Rust servers, tracked live. These filters surface it on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

How should you read the tags on [IND] Badnaam | Weekly?

These tags are published by [IND] Badnaam | Weekly for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp55 (Max players): Slots: 55; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^w (Weekly): A weekly wipe; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod). Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Which operator runs [IND] Badnaam | Weekly?

No other server we track shares the jodsmp.in hostname that [IND] Badnaam | Weekly publishes.

Wipe Schedule

What should you expect on [IND] Badnaam | Weekly when wipe day lands?

At their busiest, recent wipes averaged 12 players. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.

Which wipe times are confirmed for [IND] Badnaam | Weekly?

[IND] Badnaam | Weekly's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. Friday 30 October at 12:31 UTC is when the next wipe falls due. This world has been running 26 days 23 hours. Its tags carry a weekly wipe schedule.

Server Details

What is the uptime on [IND] Badnaam | Weekly, and is it online?

[IND] Badnaam | Weekly is up and online at this moment. About 9 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

What Rust version is [IND] Badnaam | Weekly on?

Rust network protocol 2635 and build 168909 is the build on [IND] Badnaam | Weekly; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

How smoothly does [IND] Badnaam | Weekly run?

Average server fps over the last 48 hours: 133, with a low of 113. Buildings, deployables and the rest of the world took it to a maximum of 83,452 entities. It drew as much as 2,468 MB of memory. Players feel lag when fps drops and the entity count climbs.

What location is [IND] Badnaam | Weekly hosted in?

Region: none published by [IND] Badnaam | Weekly. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 148.113.8.230:28015.

Player Count

What is the player count on [IND] Badnaam | Weekly?

Slots 55; players on board 1: that is [IND] Badnaam | Weekly now. Peak of 2 in the last seven days, average 0 players. Peak traffic in the last 48 hours came at 10:00 UTC, averaging 1 players.

How does [IND] Badnaam | Weekly compare in the rankings?

On player hours over seven days, [IND] Badnaam | Weekly ranks #5,444, inside the top 24% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on [IND] Badnaam | Weekly?

No gather rate appears in [IND] Badnaam | Weekly's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. Oxide plugins run on it. Vanilla is its own label: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.

Which map is confirmed for [IND] Badnaam | Weekly?

A procedural map of size 3,800 runs on [IND] Badnaam | Weekly, generated by the game from seed 485541106. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

How do you get onto [IND] Badnaam | Weekly?

To connect: start Rust, press F1, enter client.connect 148.113.8.230:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://discord.com/invite/nqEzxqjkYp.

Transponder codes

Server tags

What each one means.

Published as mp55,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival as standard Rust plays.
mp55
Max players Slots: 55.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^w
Weekly A weekly wipe.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.