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Rust TrackerRTRC · Radar control
ATIS RTRC INFO W SRV11,649online PAX43,286playing OCC3,030with players WIPED 3H94
MODModded traffic
Callsign

SHR15317

Shark's World

Offline 147.93.160.205:28415 checked 11d ago

monthly wipes vanillamoddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,317top 70%
Last wipe13d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h.

The force wipe · high confidence

usual gap1.8 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 15 OctTue 13 OctTue 13 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 08:33 UTC13d ago 2 – running 3
Tue 13 Oct, 13:51 UTC15d ago 3 – 1.8 days 1
Tue 13 Oct, 07:47 UTC16d ago 3 – 0.3 days 0
Thu 1 Oct, 22:15 UTC FW27d ago 0 – 11.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RUS021EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 47/700
  2. 02MOD
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    Players 19/1000
  3. 03MOD
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    Players 179/700
  4. 04MOD
    Callsign RUS025EU · groups of 16+ · monthly · 71 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
    Players 71/1000
  5. 05MOD
    Callsign RUS017EU · groups of 16+ · monthly · 66 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
    Players 11/1000
  6. 06MOD
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    Players 148/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Shark's World?

These Rust Tracker lists carry Shark's World: Modded servers, tracked live. It comes up under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the tags on Shark's World?

Listed for the server browser to read, Shark's World publishes these tags: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on Shark's World when wipe day lands?

At their busiest, recent wipes averaged 3 players. 1 hours after the latest wipe, the crowd peaked.

On what schedule does Shark's World wipe?

The only wipe at Shark's World is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 13 days 23 hours since this world was made. Tags list a monthly wipe schedule.

Location and Status

Is Shark's World up, and how does its uptime hold?

Tracking shows Shark's World offline as of now, last seen 11 days ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust build is Shark's World running?

Confirmed for Shark's World: Rust network protocol 2634 and build 167781, Windows. The same protocol is required to join, and Steam updates it for you.

Where does Shark's World sit?

No region is published by Shark's World. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 147.93.160.205:28415.

Population

Is Shark's World busy?

Offline now for Shark's World, last seen 11 days ago.

What rank does Shark's World carry among Rust servers?

On player hours over seven days, Shark's World ranks #15,317, inside the top 70% of all ranked servers.

Settings

Which settings and rules are confirmed on Shark's World?

No gather rate appears in Shark's World's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.

Which map is loaded on Shark's World?

Generated by the game from seed 2147483647, the procedural map on Shark's World measures 2,000. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

How do you get onto Shark's World?

To connect: start Rust, press F1, enter client.connect 147.93.160.205:28415 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players 50 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.