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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,857online PAX95,257playing OCC4,045with players WIPED 3H164
PVEPvE traffic
Callsign

FRA1439=

FAR: Chill PvE [EU Biweekly]

Online EU 147.93.126.229:28015 checked 8m ago

biweekly wipes vanillacarbonpve
Clearance · join
Players now 3/ 50 6% full
7-day average5peak 17
Rank#1,439top 7% · #576 in EU
Last wipe11d agobiweekly schedule
Next wipe9d 1hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0510152018:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

02040608018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 7% of all ranked servers, top 20% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h.

The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak15players, last three wipes
crowd held0%else halves by day 8.5

Coming wipes

  1. 9d 1hThu 5 Nov, 19:00 UTCFW
  2. 16d 1hThu 12 Nov, 18:15 UTC
  3. 37d 1hThu 3 Dec, 19:00 UTCFW
  4. 44d 1hThu 10 Dec, 18:15 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:15 UTC11d ago 14 – running 1
Thu 1 Oct, 18:14 UTC FW25d ago 12 halved by day 11 14 days 0
Thu 17 Sep, 18:17 UTC39d ago 18 halved by day 6 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01PVE
    Callsign FRA017EU · groups of 5 · biweekly · 3 on average FAR: Serene PvE [EU Biweekly]
    Players 2/25
  2. 02MOD
    Callsign GRN017EU · groups of 5 · biweekly · 2 on average [EU/UA] GRAND ISLAND PVE
    Players 0/50
  3. 03PVE
    Callsign GRE011EU · groups of 8+ · biweekly · 19 on average [EU/GER] Rust Norddeutschland PVE
    Players 12/100
  4. 04PVE
    Callsign GRE018EU · groups of 8+ · biweekly · 5 on average [EU/GER] Der Aussenposten PvE | Vanilla | Beginners Welcome
    Players 2/75
  5. 05MOD
    Callsign LTA017EU · groups of 5 · monthly · 3 on average LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events|
    Players 2/100
  6. 06MOD
    Callsign RDA071EU · groups of 6 · monthly · 1 on average EU PVE | Vanilla+ | Monthly | Raid Bases | Events | Barouders
    Players 0/75
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry FAR: Chill PvE [EU Biweekly]?

PvE servers, tracked live, EU Rust servers, tracked live, Community servers, no tags and Vanilla Rust servers, tracked live — the Rust Tracker lists that include FAR: Chill PvE [EU Biweekly]. On the server list, these filters bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the tags mean that FAR: Chill PvE [EU Biweekly] is listed under?

These tags are published by FAR: Chill PvE [EU Biweekly] for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Slots: 50; ts5 (Group limit): No team may exceed 5; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^p (PvE): The world is the danger; players do not fight each other; ^y (Carbon): Carbon is installed — a plugin framework; EU (Europe): In the server browser it is listed under Europe. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on FAR: Chill PvE [EU Biweekly] on wipe day?

The average peak across recent wipes: 15 players. 23 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 8.5.

On what schedule does FAR: Chill PvE [EU Biweekly] wipe?

FAR: Chill PvE [EU Biweekly] runs on a every 4 weeks on Thursday at 18:15 UTC wipe rhythm. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 11 days 22 hours. Its tags carry an every-two-weeks wipe schedule.

Server Details

Is FAR: Chill PvE [EU Biweekly] up, and how does its uptime hold?

Right now FAR: Chill PvE [EU Biweekly] is online. The uptime it reports puts the last restart about 14 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is FAR: Chill PvE [EU Biweekly] on?

Confirmed for FAR: Chill PvE [EU Biweekly]: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

What is performance like on FAR: Chill PvE [EU Biweekly]?

Average server fps over the last 48 hours: 34, with a low of 5. Buildings, deployables and the rest of the world took it to a maximum of 138,637 entities. Memory peaked at 4,839 MB. A climbing entity count and low fps are what register as lag for players.

Where does FAR: Chill PvE [EU Biweekly] sit?

The EU tag places FAR: Chill PvE [EU Biweekly] in Europe, by its own listing. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 147.93.126.229:28015.

Population

How many players are on FAR: Chill PvE [EU Biweekly] right now?

Tracking FAR: Chill PvE [EU Biweekly]: 3 of 50 slots filled. Over seven days: average 5, peak 17 players. Peak traffic in the last 48 hours came at 19:00 UTC, averaging 11 players.

What rank does FAR: Chill PvE [EU Biweekly] carry among Rust servers?

Top 7% of all ranked servers and #576 in Europe: FAR: Chill PvE [EU Biweekly] ranks #1,439 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on FAR: Chill PvE [EU Biweekly]?

No gather rate appears in FAR: Chill PvE [EU Biweekly]'s name. The group limit is 5 players. pve is the game mode, fighting between players is off. A community server: the server browser lists it under Community. Carbon plugins run on it. It uses the word vanilla for itself: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.

Which map is loaded on FAR: Chill PvE [EU Biweekly]?

A procedural map of size 4,250 runs on FAR: Chill PvE [EU Biweekly], generated by the game from seed 1869056560. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join FAR: Chill PvE [EU Biweekly]?

To connect: start Rust, press F1, enter client.connect 147.93.126.229:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://discord.com/invite/ZTSQ43gcGV.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^y,^b,^v,EU,^p,gmrust,cs168909,ts5

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Slots: 50.
ts5
Group limit No team may exceed 5.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^y
Carbon Carbon is installed — a plugin framework.

Region

EU
Europe In the server browser it is listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.