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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,696online PAX39,834playing OCC3,002with players WIPED 3H90
COMCommunity traffic
Callsign

LCL14550

Local Test Server

Offline 147.92.98.181:28015 checked 45d ago

Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#14,550no region published
Last wipe51d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 173/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 119/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 18/250
  4. 04COM
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    Players 13/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 19/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 250 on average Rustoria.co - EU East Medium
    Players 23/225
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Local Test Server appear in Rust Tracker lists and filters?

On Rust Tracker, Local Test Server sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that Local Test Server is listed under?

These tags are published by Local Test Server for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

Which wipe times are confirmed for Local Test Server?

Local Test Server's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 51 days.

Server Details

What is the uptime on Local Test Server, and is it online?

Tracking shows Local Test Server offline as of now, last seen 45 days 8 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

What Rust version is Local Test Server on?

Confirmed for Local Test Server: Rust network protocol 2633 and build 163794, Windows. Steam updates it for you; your game must share the protocol to join.

What location is Local Test Server hosted in?

Region: none published by Local Test Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 147.92.98.181:28015.

Population

How many players are on Local Test Server right now?

Offline: Local Test Server, last seen 45 days 8 hours ago.

Where does Local Test Server sit in the server rankings?

Top – of all ranked servers, and #14,550 on seven-day player hours: Local Test Server.

Settings

Which settings and rules are confirmed on Local Test Server?

The name of Local Test Server carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. VAC is off, Valve's anti-cheat.

Which map is loaded on Local Test Server?

Procedural map on Local Test Server, made by the game.

Connect

How do you get onto Local Test Server?

Open the console in Rust with F1 after starting the game, then type client.connect 147.92.98.181:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.