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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,658online PAX48,164playing OCC3,140with players WIPED 3H112
COMCommunity traffic
Callsign

NMA15335

Name of Server as Shown on the Client Server List

Offline 147.235.195.54:28015 checked 3d ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,335top 69%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 522 on average Rusty Moose |EU Mondays|
    Players 338/375
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 296/325
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 28/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 276 on average Rustoria.co - EU Main
    Players 21/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 42/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 246 on average Rustoria.co - EU East Medium
    Players 124/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Name of Server as Shown on the Client Server List?

These Rust Tracker lists carry Name of Server as Shown on the Client Server List: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Name of Server as Shown on the Client Server List?

The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

When does Name of Server as Shown on the Client Server List wipe?

The record holds too few of Name of Server as Shown on the Client Server List's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 27 days 2 hours.

Server Details

How reliable is Name of Server as Shown on the Client Server List, and is it online now?

Offline now, Name of Server as Shown on the Client Server List was last seen 3 days 7 hours ago. 27 of 96 hours up over the last 4 full days: 28% uptime. First contact for Rust Tracker: 24 October 2026.

What Rust version is Name of Server as Shown on the Client Server List on?

Rust network protocol 2635 and build 168909 is the build on Name of Server as Shown on the Client Server List; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

What location is Name of Server as Shown on the Client Server List hosted in?

Nothing on region from Name of Server as Shown on the Client Server List; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 147.235.195.54:28015.

Player Count

What is the player count on Name of Server as Shown on the Client Server List?

Offline now for Name of Server as Shown on the Client Server List, last seen 3 days 7 hours ago. The last seven days put it at 0 players on average.

What rank does Name of Server as Shown on the Client Server List carry among Rust servers?

On player hours over seven days, Name of Server as Shown on the Client Server List ranks #15,335, inside the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on Name of Server as Shown on the Client Server List?

The name of Name of Server as Shown on the Client Server List carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. VAC is off, Valve's anti-cheat.

Which map is loaded on Name of Server as Shown on the Client Server List?

Procedural map on Name of Server as Shown on the Client Server List, made by the game.

How to Join

How do you get onto Name of Server as Shown on the Client Server List?

To connect: start Rust, press F1, enter client.connect 147.235.195.54:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.