NMA13108
Server name on in-game server list
Offline 146.70.230.150:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 47/250
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02COMPlayers 86/200
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03COMPlayers 225/250
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04COMPlayers 8/100
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05COMPlayers 278/325
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06COMPlayers 274/275
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Server name on in-game server list?
Community servers, no tags — the Rust Tracker lists that include Server name on in-game server list. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags mean that Server name on in-game server list is listed under?
These tags are published by Server name on in-game server list for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp5 (Max players): 5 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
When does Server name on in-game server list wipe?
Server name on in-game server list's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 9 days 4 hours.
Location and Status
Is Server name on in-game server list up, and how does its uptime hold?
Offline now, Server name on in-game server list was last seen 9 days 3 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 20 October 2026.
Which Rust build is Server name on in-game server list running?
Rust network protocol 2634 and build 167781 on Windows is what Server name on in-game server list runs. Steam updates it for you; your game must share the protocol to join.
Where does Server name on in-game server list sit?
Nothing on region from Server name on in-game server list; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 146.70.230.150:28015.
Player Count
How many players are on Server name on in-game server list right now?
Offline now for Server name on in-game server list, last seen 9 days 3 hours ago.
How does Server name on in-game server list compare in the rankings?
Top 59% of all ranked servers, and #13,108 on seven-day player hours: Server name on in-game server list.
Map and Rules
Which settings and rules are confirmed on Server name on in-game server list?
The name of Server name on in-game server list carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.
Which map is confirmed for Server name on in-game server list?
A procedural map runs on Server name on in-game server list, generated by the game.
How to Join
How do you get onto Server name on in-game server list?
To connect: start Rust, press F1, enter client.connect 146.70.230.150:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp5
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.