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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,701online PAX40,419playing OCC3,002with players WIPED 3H95
MODModded traffic
Callsign

BLD16709

BuildCreative Local

Offline 146.70.194.43:28015 checked 28d ago

moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#16,709top 70%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 21:39 UTC28d ago 1 – running 1
Wed 30 Sep, 14:44 UTC28d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 95/999
  2. 02MOD
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    Players 189/999
  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show BuildCreative Local?

On Rust Tracker, BuildCreative Local sits in these lists: Modded servers, tracked live, Build, creative and sandbox servers and Rust creative servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that BuildCreative Local is listed under?

Listed for the server browser to read, BuildCreative Local publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on BuildCreative Local on wipe day?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does BuildCreative Local wipe?

The record holds too few of BuildCreative Local's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 28 days 4 hours.

Location and Status

How reliable is BuildCreative Local, and is it online now?

Offline now, BuildCreative Local was last seen 28 days ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 30 September 2026.

What Rust version is BuildCreative Local on?

Confirmed for BuildCreative Local: Rust network protocol 2633 and build 165217, Windows. The same protocol is required to join, and Steam updates it for you.

Which location is BuildCreative Local in?

Region: none published by BuildCreative Local. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 146.70.194.43:28015.

Population

How many players are on BuildCreative Local right now?

Offline: BuildCreative Local, last seen 28 days ago.

How does BuildCreative Local compare in the rankings?

Seven-day player hours put BuildCreative Local at #16,709, within the top 70% of all ranked servers.

Settings

Which settings and rules are confirmed on BuildCreative Local?

The name of BuildCreative Local carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is confirmed for BuildCreative Local?

Procedural map on BuildCreative Local, made by the game.

How to Join

What is the way to join BuildCreative Local?

Open the console in Rust with F1 after starting the game, then type client.connect 146.70.194.43:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs165217
Build This server runs game build 165217.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.