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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,617online PAX35,735playing OCC2,880with players WIPED 3H74
MODModded traffic
Callsign

CMT9629=

Cometa Rust | Vanilla | Beta-Test

Online EU 146.59.54.7:20580 checked 12m ago

moddedoxide
Clearance · join
Players now 0/ 75 0% full
7-day average0peak 2
Rank#9,629top 43% · #2227 in EU
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

010020030040007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct21 Oct29 Oct

Top 43% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Mon 26 OctSat 3 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 11:23 UTC2d ago 2 – running 0
Sat 3 Oct, 07:37 UTC25d ago 3 halved by day 2 23.2 days 0
Fri 2 Oct, 16:45 UTC26d ago 3 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 120/100
  2. 02MOD
    Callsign RTR811EU · groups of 16+ · weekly · 117 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 94/225
  3. 03MOD
    Callsign RUS021EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 33/700
  4. 04MOD
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  5. 05MOD
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  6. 06MOD
    Callsign RUS029EU · groups of 16+ · monthly · 79 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 109/700
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Cometa Rust | Vanilla | Beta-Test appear in Rust Tracker lists and filters?

On Rust Tracker, Cometa Rust | Vanilla | Beta-Test sits in these lists: EU Rust servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which tags does Cometa Rust | Vanilla | Beta-Test carry, and what do they mean?

The game's server browser reads these tags from Cometa Rust | Vanilla | Beta-Test: gmrust (Game mode): Rust survival, standard mode; mp75 (Max players): Slots: 75; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): The server browser lists it under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on Cometa Rust | Vanilla | Beta-Test on wipe day?

The average peak across recent wipes: 3 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 2.

Which wipe times are confirmed for Cometa Rust | Vanilla | Beta-Test?

No next wipe to predict for Cometa Rust | Vanilla | Beta-Test, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 2 days 19 hours.

Location and Status

What is the uptime on Cometa Rust | Vanilla | Beta-Test, and is it online?

Tracking shows Cometa Rust | Vanilla | Beta-Test online as of now. The uptime it reports puts the last restart about 15 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

Which Rust build is Cometa Rust | Vanilla | Beta-Test running?

Confirmed for Cometa Rust | Vanilla | Beta-Test: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.

Is Cometa Rust | Vanilla | Beta-Test holding performance?

For the last 48 hours it averaged 154 server fps; the floor was 25. Maximum entities carried: 67,483, from buildings and deployables to everything else. Peak memory use: 3,333 MB. A climbing entity count and low fps are what register as lag for players.

What location is Cometa Rust | Vanilla | Beta-Test hosted in?

In Europe, under its EU tag, is where Cometa Rust | Vanilla | Beta-Test lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 146.59.54.7:20580.

Player Count

What is the player count on Cometa Rust | Vanilla | Beta-Test?

Slots 75; players on board 0: that is Cometa Rust | Vanilla | Beta-Test now. Over seven days: average 0, peak 2 players.

Where does Cometa Rust | Vanilla | Beta-Test sit in the server rankings?

Seven-day player hours: #9,629 overall for Cometa Rust | Vanilla | Beta-Test, top 43% of ranked servers, #2,227 in Europe.

Map and Rules

Which settings and rules are confirmed on Cometa Rust | Vanilla | Beta-Test?

Nothing in Cometa Rust | Vanilla | Beta-Test's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on Cometa Rust | Vanilla | Beta-Test?

A procedural map of size 3,500 runs on Cometa Rust | Vanilla | Beta-Test, generated by the game from seed 296733043. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

How do you get onto Cometa Rust | Vanilla | Beta-Test?

Open the console in Rust with F1 after starting the game, then type client.connect 146.59.54.7:20580. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://hosting.alkad.org/.

Transponder codes

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp75
Max players Slots: 75.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.