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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,681online PAX34,835playing OCC2,855with players WIPED 3H93
COMCommunity traffic
Callsign

NET15477

4Netplayers Rust Server

Offline 146.59.0.54:25700 checked 35d ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,477top 71%
Last wipe51d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  4. 04COM
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  5. 05COM
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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does 4Netplayers Rust Server appear in Rust Tracker lists and filters?

These Rust Tracker lists carry 4Netplayers Rust Server: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does 4Netplayers Rust Server carry, and what do they mean?

The game's server browser reads these tags from 4Netplayers Rust Server: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

On what schedule does 4Netplayers Rust Server wipe?

4Netplayers Rust Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 51 days 6 hours.

Server Details

How reliable is 4Netplayers Rust Server, and is it online now?

Offline now, 4Netplayers Rust Server was last seen 35 days 9 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

Which Rust build is 4Netplayers Rust Server running?

Rust network protocol 2633 and build 165217 is the build on 4Netplayers Rust Server; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

Where does 4Netplayers Rust Server sit?

Nothing on region from 4Netplayers Rust Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 146.59.0.54:25700.

Population

What is the player count on 4Netplayers Rust Server?

Offline: 4Netplayers Rust Server, last seen 35 days 9 hours ago.

Where does 4Netplayers Rust Server sit in the server rankings?

On player hours over seven days, 4Netplayers Rust Server ranks #15,477, inside the top 71% of all ranked servers.

Settings

Which settings and rules are confirmed on 4Netplayers Rust Server?

The name of 4Netplayers Rust Server carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

Which map is loaded on 4Netplayers Rust Server?

The map on 4Netplayers Rust Server is procedural, size 4,000, seed 1234567890, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

How do you get onto 4Netplayers Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 146.59.0.54:25700. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Default team size: 8.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs165217
Build This server runs game build 165217.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.