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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H41
COMCommunity traffic
Callsign

NMS15547

nameserver

Offline 146.158.110.159:28015 checked 16d ago

Clearance · join
Players now 0/ 15 0% full
7-day average0peak –
Rank#15,547top 71%
Last wipe16d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct14 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctSat 19 SepSun 13 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 10:41 UTC16d ago 0 – running 1
Sat 19 Sep, 13:17 UTC39d ago 2 held half 22.9 days 0
Sun 13 Sep, 14:24 UTC45d ago 0 – 6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03COM
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    Players 59/250
  4. 04COM
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  5. 05COM
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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does nameserver appear in Rust Tracker lists and filters?

On Rust Tracker, nameserver sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does nameserver carry, and what do they mean?

These tags are published by nameserver for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): 15 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): This server runs game build 167584; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on nameserver on wipe day?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

When does nameserver wipe?

Irregular wipe times at nameserver: there is no next wipe to predict. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 16 days 7 hours.

Location and Status

How reliable is nameserver, and is it online now?

Offline now, nameserver was last seen 16 days 7 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is nameserver on?

Confirmed for nameserver: Rust network protocol 2634 and build 167584, Windows. The same protocol is required to join, and Steam updates it for you.

What location is nameserver hosted in?

Nothing on region from nameserver; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 146.158.110.159:28015.

Population

How many players are on nameserver right now?

Offline now for nameserver, last seen 16 days 7 hours ago.

How does nameserver compare in the rankings?

On player hours over seven days, nameserver ranks #15,547, inside the top 71% of all ranked servers.

Settings

Which settings and rules are confirmed on nameserver?

No gather rate appears in nameserver's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

Which map is confirmed for nameserver?

Generated by the game: the procedural map on nameserver.

Connect

What is the way to join nameserver?

To connect: start Rust, press F1, enter client.connect 146.158.110.159:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp15
Max players 15 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167584
Build This server runs game build 167584.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.