SRV017
ServerName
Offline 146.103.123.141:28015 checked 46d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 566/625
-
02COMPlayers 418/450
-
03COMPlayers 161/250
-
04COMPlayers 51/100
-
05COMPlayers 175/250
-
06COMPlayers 348/225
Quick answers
From the figures on this page.
Tags
Where does ServerName appear in Rust Tracker lists and filters?
Community servers, no tags — the Rust Tracker lists that include ServerName. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ServerName?
Listed for the server browser to read, ServerName publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp1 (Max players): Slots: 1; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): This server runs game build 163794; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
On what schedule does ServerName wipe?
ServerName's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 46 days 4 hours.
Location and Status
Is ServerName up, and how does its uptime hold?
Offline: ServerName confirmed offline, last seen 46 days 4 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 13 September 2026.
Which Rust version is confirmed on ServerName?
Rust network protocol 2633 and build 163794 is the build on ServerName; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
Which location is ServerName in?
Nothing on region from ServerName; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 146.103.123.141:28015.
Population
How many players are on ServerName right now?
Offline: ServerName, last seen 46 days 4 hours ago.
Map and Rules
Which settings and rules are confirmed on ServerName?
No gather rate appears in ServerName's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.
Which map is confirmed for ServerName?
Procedural map on ServerName, made by the game.
How to Join
What is the way to join ServerName?
Open the console in Rust with F1 after starting the game, then type client.connect 146.103.123.141:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.