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Rust TrackerRTRC · Radar control
ATIS RTRC INFO D SRV11,695online PAX60,531playing OCC3,473with players WIPED 3H111
PVEPvE traffic
Callsign

RTT15411

4Netplayers Rust Ritterhuder-Server

Offline 146.0.46.152:28015 checked 6d ago

pve
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,411top 69%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01PVE
    Callsign ABS022NA · groups of 8+ · monthly · 53 on average ABYSS | PvE | US | Vanilla | Noob Friendly
    Players 14/200
  2. 02PVE
    Callsign RST015EU · groups of 8+ · monthly · 34 on average [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
    Players 19/200
  3. 03PVE
    Callsign RST015NA · groups of 8+ · monthly · 32 on average [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
    Players 17/200
  4. 04PVE
    Callsign PVE051EA · groups of 30+ · monthly · 22 on average 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
    Players 36/200
  5. 05PVE
    Callsign SKL017groups of 8+ · monthly · 21 on average [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
    Players 10/150
  6. 06PVE
    Callsign GRE011EU · groups of 8+ · biweekly · 18 on average [EU/GER] Rust Norddeutschland PVE
    Players 6/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry 4Netplayers Rust Ritterhuder-Server?

On Rust Tracker, 4Netplayers Rust Ritterhuder-Server sits in these lists: PvE servers, tracked live and Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

How should you read the tags on 4Netplayers Rust Ritterhuder-Server?

These tags are published by 4Netplayers Rust Ritterhuder-Server for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^p (PvE): The world is the danger; players do not fight each other. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

On what schedule does 4Netplayers Rust Ritterhuder-Server wipe?

Too few wipes on record for 4Netplayers Rust Ritterhuder-Server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 21 days.

Location and Status

Is 4Netplayers Rust Ritterhuder-Server up, and how does its uptime hold?

Offline now, 4Netplayers Rust Ritterhuder-Server was last seen 6 days 18 hours ago. 17 of 168 hours up over the last 7 full days: 10% uptime. First contact for Rust Tracker: 7 October 2026.

What Rust version is 4Netplayers Rust Ritterhuder-Server on?

Confirmed for 4Netplayers Rust Ritterhuder-Server: Rust network protocol 2634 and build 167781, Linux. Steam updates it for you; your game must share the protocol to join.

Which location is 4Netplayers Rust Ritterhuder-Server in?

Region: none published by 4Netplayers Rust Ritterhuder-Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 146.0.46.152:28015.

Population

Is 4Netplayers Rust Ritterhuder-Server busy?

Offline: 4Netplayers Rust Ritterhuder-Server, last seen 6 days 18 hours ago. The last seven days put it at 0 players on average.

Where does 4Netplayers Rust Ritterhuder-Server sit in the server rankings?

On player hours over seven days, 4Netplayers Rust Ritterhuder-Server ranks #15,411, inside the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on 4Netplayers Rust Ritterhuder-Server?

The name of 4Netplayers Rust Ritterhuder-Server carries no gather rate. The game's default applies: groups can have up to 8 players. It runs pve, other players cannot be fought. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

What map is 4Netplayers Rust Ritterhuder-Server on?

The map on 4Netplayers Rust Ritterhuder-Server is procedural, size 4,000, seed 1234567890, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

What is the way to join 4Netplayers Rust Ritterhuder-Server?

To connect: start Rust, press F1, enter client.connect 146.0.46.152:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^p,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp10
Max players Slots: 10.
ts8
Group limit Default team size: 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.