LNX15467
LinuxGSM
Offline 145.224.83.78:28015 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 260/300
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02COMPlayers 15/250
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03COMPlayers 31/250
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04COMPlayers 119/200
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05COMPlayers 45/200
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06COMPlayers 49/100
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry LinuxGSM?
These Rust Tracker lists carry LinuxGSM: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on LinuxGSM?
Listed for the server browser to read, LinuxGSM publishes these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
On what schedule does LinuxGSM wipe?
LinuxGSM's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 39 days 5 hours since this world was made.
Location and Status
How reliable is LinuxGSM, and is it online now?
Offline: LinuxGSM confirmed offline, last seen 38 days ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 19 September 2026.
Which Rust build is LinuxGSM running?
Rust network protocol 2633 and build 164530 is the build on LinuxGSM; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.
Which location is LinuxGSM in?
No region is published by LinuxGSM. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 145.224.83.78:28015.
Population
Is LinuxGSM busy?
Offline now for LinuxGSM, last seen 38 days ago.
Where does LinuxGSM sit in the server rankings?
Top – of all ranked servers, and #15,467 on seven-day player hours: LinuxGSM.
Map and Rules
Which settings and rules are confirmed on LinuxGSM?
Nothing in LinuxGSM's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. Off: VAC, Valve's anti-cheat.
Which map is loaded on LinuxGSM?
Procedural map on LinuxGSM, made by the game.
Connect
How do you get onto LinuxGSM?
Open the console in Rust with F1 after starting the game, then type client.connect 145.224.83.78:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2633,gmvanilla,cs164530,ts8
Game
gmvanilla
mp50
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.