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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,645online PAX42,938playing OCC3,029with players WIPED 3H91
MODModded traffic
Callsign

HRD9531=

Hard workers 3x

Online 144.48.37.97:7107 checked 8m ago

3x moddedoxide
Clearance · join
Players now 0/ 40 0% full
7-day average0peak 1
Rank#9,531top 43%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeakWipe
00.250.50.75109:0009:0014:0020:0001:0006:00Wiped Tue 27 Oct, 12:06 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020009:0009:0014:0020:0001:0006:00Wiped Tue 27 Oct, 12:06 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct8 Oct11 Oct14 Oct26 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 26 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 12:06 UTC1d ago – – running 0
Mon 26 Oct, 07:02 UTC3d ago 1 – 1.2 days 0
Mon 5 Oct, 03:28 UTC24d ago 1 halved by day 1 21.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015EU · groups of 16+ · 3x · weekly · 389 on average Atlas - EU 3x | No BPs | Mondays
    Players 320/350
  2. 02MOD
    Callsign VTL015EU · groups of 14+ · 3x · weekly · 178 on average Vital Rust - EU Mondays | 3x | No BPs
    Players 124/150
  3. 03MOD
    Callsign HLL010NA · groups of 8+ · 3x · biweekly · 128 on average HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED
    Players 139/150
  4. 04MOD
    Callsign HLL010NA · groups of 8+ · 3x · biweekly · 122 on average HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED
    Players 43/100
  5. 05MOD
    Callsign FLM521groups of 30+ · 3x · weekly · 113 on average FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10
    Players 83/350
  6. 06MOD
    Callsign ACR010NA · groups of 8+ · 3x · biweekly · 105 on average AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED
    Players 21/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Hard workers 3x appear in Rust Tracker lists and filters?

3x Rust servers: live tracking and Modded servers, tracked live — the Rust Tracker lists that include Hard workers 3x. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 3x.

How should you read the tags on Hard workers 3x?

Listed for the server browser to read, Hard workers 3x publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on Hard workers 3x when wipe day lands?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The fall below half came by day 1 where it did not hold.

On what schedule does Hard workers 3x wipe?

No next wipe to predict for Hard workers 3x, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 44 hours.

Location and Status

What is the uptime on Hard workers 3x, and is it online?

Right now Hard workers 3x is online. The uptime it reports puts the last restart about 21 hours ago. 45 of 168 hours up over the last 7 full days: 27% uptime. The first sighting by Rust Tracker was 5 October 2026.

What Rust version is Hard workers 3x on?

Rust network protocol 2635 and build 168909 on Linux is what Hard workers 3x runs. Steam updates it for you; your game must share the protocol to join.

Is Hard workers 3x holding performance?

Average server fps over the last 48 hours: 104, with a low of 78. Maximum entities carried: 50,760, from buildings and deployables to everything else. Peak memory use: 2,795 MB. Players feel lag when fps drops and the entity count climbs.

Which location is Hard workers 3x in?

Region: none published by Hard workers 3x. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 144.48.37.97:7107.

Player Count

Is Hard workers 3x busy?

Hard workers 3x is at 0 players, capacity 40. Over seven days: average 0, peak 1 players. At 12:00 UTC it drew its highest average of the last 48 hours: 0 players.

Where does Hard workers 3x sit in the server rankings?

Top 43% of all ranked servers, and #9,531 on seven-day player hours: Hard workers 3x.

Settings

Which settings and rules are confirmed on Hard workers 3x?

3x gather is what Hard workers 3x runs, going by its name. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

What map is Hard workers 3x on?

The map on Hard workers 3x is procedural, size 3,800, seed 1337, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name Custom Map.

How to Join

Which steps join Hard workers 3x?

To connect: start Rust, press F1, enter client.connect 144.48.37.97:7107 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.