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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,732online PAX69,328playing OCC3,614with players WIPED 3H126
MODModded traffic
Callsign

CMB15271

RUST COMBAT | Training

Offline 144.31.232.22:28015 checked 9d ago

moddedcarbon
Clearance · join
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,271top 70%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct12 Oct15 Oct19 Oct22 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:07 UTC12d ago 1 – running 0
Thu 15 Oct, 18:37 UTC12d ago 1 – 0.7 days 0
Fri 9 Oct, 02:18 UTC19d ago 1 held half 6.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show RUST COMBAT | Training?

On Rust Tracker, RUST COMBAT | Training sits in these lists: Modded servers, tracked live, Combat training servers, tracked live, Build, creative and sandbox servers and Rust creative servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Creative ^c, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that RUST COMBAT | Training is listed under?

The game's server browser reads these tags from RUST COMBAT | Training: gmrust (Game mode): Standard survival mode for Rust; mp40 (Max players): Capacity: 40 slots; ts20 (Group limit): Team limit: 20; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^c (Creative): No gathering; sandbox building lets you build what you like; ^d (Combat training): Practice aim and PvP; the loot is handed to you; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on RUST COMBAT | Training when wipe day lands?

Recent wipes averaged a peak of 1 players. 29 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

Which wipe times are confirmed for RUST COMBAT | Training?

No next wipe to predict for RUST COMBAT | Training, which wipes at irregular times. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 12 days 17 hours.

Location and Status

What is the uptime on RUST COMBAT | Training, and is it online?

Offline: RUST COMBAT | Training confirmed offline, last seen 9 days 21 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 9 October 2026.

Which Rust version is confirmed on RUST COMBAT | Training?

Rust network protocol 2634 and build 166652 is the build on RUST COMBAT | Training; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

What location is RUST COMBAT | Training hosted in?

Region: none published by RUST COMBAT | Training. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 144.31.232.22:28015.

Population

Is RUST COMBAT | Training busy?

Offline now for RUST COMBAT | Training, last seen 9 days 21 hours ago.

What rank does RUST COMBAT | Training carry among Rust servers?

Seven-day player hours put RUST COMBAT | Training at #15,271, within the top 70% of all ranked servers.

Settings

Which settings and rules are confirmed on RUST COMBAT | Training?

Nothing in RUST COMBAT | Training's name states a gather rate. The group limit is 20 players. It runs combat training, loot handed out for aim and PvP practice. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.

How to Join

What is the way to join RUST COMBAT | Training?

Open the console in Rust with F1 after starting the game, then type client.connect 144.31.232.22:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,^z,^y,^c,^d,gmrust,cs166652,ts20

Game

gmrust
Game mode Standard survival mode for Rust.
mp40
Max players Capacity: 40 slots.
ts20
Group limit Team limit: 20.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Gameplay

^c
Creative No gathering; sandbox building lets you build what you like.
^d
Combat training Practice aim and PvP; the loot is handed to you.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.