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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,863online PAX104,004playing OCC3,955with players WIPED 3H547
VANVanilla traffic
Callsign

RST6937=

Rusty Nails | Weekly Vanilla

Online 143.223.117.115:28015 checked 10m ago

weekly wipes vanillacarbon
Clearance · join
Players now 2/ 250 1% full
7-day average0peak 2
Rank#6,937top 31%
Last wipe1h agoweekly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeakWipe
00.511.5220:0005:0014:0000:0009:0018:00Wiped Thu 29 Oct, 17:55 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608020:0005:0014:0000:0009:0018:00Wiped Thu 29 Oct, 17:55 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h.

The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held25%else halves by day 1

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 13d 22hThu 12 Nov, 17:55 UTC
  3. 20d 22hThu 19 Nov, 17:55 UTC
  4. 27d 22hThu 26 Nov, 17:55 UTC
  5. 34d 23hThu 3 Dec, 19:00 UTCFW
  6. 41d 22hThu 10 Dec, 17:55 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 17:55 UTC1h ago – – running 1
Thu 22 Oct, 17:53 UTC7d ago 0 – – 0
Thu 15 Oct, 17:54 UTC14d ago 1 halved by day 1 7 days 0
Thu 8 Oct, 17:54 UTC21d ago 2 halved by day 6 7 days 0
Thu 1 Oct, 17:55 UTC FW28d ago 1 halved by day 1 7 days 0
Thu 24 Sep, 17:53 UTC35d ago 2 held half 7 days 0
Thu 17 Sep, 17:54 UTC42d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. 02COM
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    Players 961/1000
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  4. 04COM
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  5. 05COM
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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Rusty Nails | Weekly Vanilla appear in Rust Tracker lists and filters?

Community servers, no tags and Vanilla Rust servers, tracked live — the Rust Tracker lists that include Rusty Nails | Weekly Vanilla. It comes up under these filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

How should you read the tags on Rusty Nails | Weekly Vanilla?

The game's server browser reads these tags from Rusty Nails | Weekly Vanilla: gmvanilla (Game mode): Vanilla survival is the mode; mp250 (Max players): Slots: 250; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^w (Weekly): A weekly wipe; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on Rusty Nails | Weekly Vanilla on wipe day?

The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 25% of the time. In the other cases, half the peak was lost by day 1.

When does Rusty Nails | Weekly Vanilla wipe?

Wipe rhythm at Rusty Nails | Weekly Vanilla: every Thursday at 17:55 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 1 hours. A weekly wipe schedule is published in its tags.

Server Details

Is Rusty Nails | Weekly Vanilla up, and how does its uptime hold?

Rusty Nails | Weekly Vanilla is up and online at this moment. The uptime it reports puts the last restart about 15 minutes ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on Rusty Nails | Weekly Vanilla?

Rust network protocol 2635 and build 168909 on Linux is what Rusty Nails | Weekly Vanilla runs. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does Rusty Nails | Weekly Vanilla run?

Average server fps over the last 48 hours: 59, with a low of 52. Buildings, deployables and the rest of the world took it to a maximum of 112,913 entities. Peak memory use: 3,639 MB. Players feel lag when fps drops and the entity count climbs.

Which location is Rusty Nails | Weekly Vanilla in?

Region: none published by Rusty Nails | Weekly Vanilla. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 143.223.117.115:28015.

Population

How many players are on Rusty Nails | Weekly Vanilla right now?

Tracking Rusty Nails | Weekly Vanilla: 2 of 250 slots filled. Peak of 2 in the last seven days, average 0 players. At 15:00 UTC it drew its highest average of the last 48 hours: 2 players.

Where does Rusty Nails | Weekly Vanilla sit in the server rankings?

Top 31% of all ranked servers, and #6,937 on seven-day player hours: Rusty Nails | Weekly Vanilla.

Map and Rules

Which settings and rules are confirmed on Rusty Nails | Weekly Vanilla?

The name of Rusty Nails | Weekly Vanilla carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. Plugins on it: Carbon. Its label is vanilla: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.

Which map is confirmed for Rusty Nails | Weekly Vanilla?

The map on Rusty Nails | Weekly Vanilla is procedural, size 4,500, seed 202033363, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

Which steps join Rusty Nails | Weekly Vanilla?

To connect: start Rust, press F1, enter client.connect 143.223.117.115:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp250,ptrak,$r?,v2635,^y,^w,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp250
Max players Slots: 250.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^w
Weekly A weekly wipe.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.