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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,824online PAX96,179playing OCC3,864with players WIPED 3H529
COMCommunity traffic
Callsign

KLY15448

Kyle's SeaSkull Server

Offline 143.105.21.163:28015 checked 42d ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,448no region published
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 239/275
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 321/350
  3. 03COM
    Callsign ELN111EU · groups of 14+ · monthly · 290 on average eulongtest (private perf box)
    Players 480/8
  4. 04COM
    Callsign RST015EU · groups of 12+ · weekly · 282 on average Rusty Moose |EU Main|
    Players 797/1000
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 277 on average Rustafied.com - EU Friday
    Players 49/100
  6. 06COM
    Callsign RST015EU · groups of 16+ · weekly · 266 on average Rustoria.co - EU Main
    Players 889/950
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Kyle's SeaSkull Server?

These Rust Tracker lists carry Kyle's SeaSkull Server: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does Kyle's SeaSkull Server carry, and what do they mean?

The game's server browser reads these tags from Kyle's SeaSkull Server: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

Which wipe times are confirmed for Kyle's SeaSkull Server?

The record holds too few of Kyle's SeaSkull Server's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 43 days 4 hours since this world was made.

Location and Status

What is the uptime on Kyle's SeaSkull Server, and is it online?

Offline now, Kyle's SeaSkull Server was last seen 42 days ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 17 September 2026.

What Rust version is Kyle's SeaSkull Server on?

Rust network protocol 2633 and build 163794 is the build on Kyle's SeaSkull Server; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

Where does Kyle's SeaSkull Server sit?

Nothing on region from Kyle's SeaSkull Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 143.105.21.163:28015.

Player Count

Is Kyle's SeaSkull Server busy?

Offline: Kyle's SeaSkull Server, last seen 42 days ago.

What rank does Kyle's SeaSkull Server carry among Rust servers?

On player hours over seven days, Kyle's SeaSkull Server ranks #15,448, inside the top – of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Kyle's SeaSkull Server?

The name of Kyle's SeaSkull Server carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

How to Join

What is the way to join Kyle's SeaSkull Server?

To connect: start Rust, press F1, enter client.connect 143.105.21.163:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build Build: 163794.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.